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When importing the heightmap, press the [+] next to Texture Map to use splatmaps. RGBA or RGB images work, it creates a layer from each channel....
You can change text rendering back to the old style in the editor (F11), click on the eye icon or press alt+v, disable "Advanced text drawing". At...
I also have Logitech G430 (connected with USB). They don't work if I plug the headphones in while BeamNG is running, but after restarting the game...
When I tried exporting the heightmap, I couldn't change the folder, but the files went in Documents\BeamNG.drive. Another possible way to get a...
I had not noticed the change, but looks like basetex is not saved anymore. Probably better this way, since the cached texture was blurry in the...
I've done some hybrid and full electric vehicles by simulating electric motors with negative brake torque in lua. It works quite well when there...
The ".zip" in the folder name is not necessary anymore. When unpacking a mod, it goes to mods/unpacked/your_mod/vehicles/your_mod/..
If you put the "burnside" folder in a "vehicles" folder in the zip, it would work just by downloading, no need to extract. Otherwise good mod.
I used to get that effect from a non-existing or incompatible color correction ramp. Now I get just a black screen from those, but maybe worth...
Add clutchTorque to the transmission or engine. It seems it's used for automatics too. If it's not defined, it defaults to the highest torque...
Try increasing viscousCoupling. I haven't used automatic transmissions much, but I think that's closest to clutch stiffness with them.
Not sure if it's on purpose, but this is huge compared to '67 F1 cars. Nearly 3 meter wheelbase, vs. about 2.4 m. It would be relatively easy to...
I've used the "pressured" beam type for the gas springs, and hydros with custom lua for the hydraulics. Interconnected hydraulic suspension...
Third picture looks like the grass has parallax without a compatible texture. Edit the grass material and set Parallax Scale to 0.
Otherwise it's a good map, but I also think the road design needs work. All those blind corners on hill crests ruin the driving flow. Another...
Did you try exiting the editor before driving? Collision models are not reloaded until you do that.
Frame rate goes below 30 even with a GTX 970 if you spend minutes doing donuts in one place. That kind of situation was very laggy with my old...
Both heightmaps on the first page were in incorrect format. They were 8 bit and RGB or Indexed color mode, when they should be 16 bit and...
Does it work with other nodes? If it does, are these nodes in line with the rear axle? Since it's a torque arm, the nodes should be offset from...
The roof looks a bit narrow to me. IIRC, you said the blueprints were not very good. If the blueprints had perspective, that would explain it....