Separate names with a comma.
--- Post updated --- NVM for now, I was using branched paths apparently...
Is there anything in the code that does not allow the AI to drive when starting a Race from Race Editor/Tool?
Is there any way to remove the interior cam's sound filter?
where can "physics-to-graphics" be found at?
I dont think "performanceModSuperV4_reduced_col.zip" works in multiplayer (unless i installed it wrong. idk)
:confused: (would past versions work just fine?)
you did, thanks
do they need to be in a new file, or can they be put in the files that are already there? (if such files are not the "content" folders)
1. Is there any way to automatically turn awareness "on" by default if AI is set to manual mode. 2. Is there a way to change default risk factor...
https://www.beamng.com/threads/manual-mode-questions.99039/
98' SUBARU IMPREZA 1.0 - BeamNG.drive (modland.net)
looks nice
How long do you mean by "A pretty long racetrack-".
sounds intresting --- Post updated --- sounds intresting
hmmm
nicely started
:)
no
for me it takes a long time for the fire to extinguish itself
oh