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I've been working on porting Springfield from The Simpsons Hit & Run over to BeamNG.drive. Currently all of the map regions should be in game and...
Watching through [MEDIA] it appears when placing a model using the world editor, the game creates a main.materials.json file. This does not happen...
Thanks for your reply. Is there really no way to generate the materials.json automatically currently? I've been told the game will generate one...
Very nice mod thank you! DT30L and 35L are very fun to drive, feels like you can get a bit of oversteer out of them at higher speeds. :D
I'm porting a map from another game and I have it as a huge mesh with 1462 individual materials. I'm currently using the smallgrid map to test the...