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Tbh, I don't much know how Github works - I know it's collaborative and can organize releases. Most of the changes I was able to make with Visual...
Hi World Editors! I noticed that the sorting of the scene tree kinda sucked vanilla - so I added some options. Features: Sort by Name --- sorts...
Hilariously, I combined your two tools into a one extension/tab last week too. The timing! I fixed the materials drop down, some inversion issues,...
This is freaking nuts good. Glad to have this as an option instead of using the new road spline in my niche use cases.
From the maker of the 2025 classic "Garbage Bin" comes a remake of epic proportions. I humbly present to you... "Bremen Bin". Inspired by the...
Lol - literally just posted and realized my base paint was missing it's shadow. Fixed!
This is my final update for this prop. Thanks to everyone for the kind and hilarious feedback! I had a blast learning all about nodes, beams, and...
Hi, I made a trash can that can open via a trigger on the handle, but I can't figure out how to make it shut properly. The support beams help push...
I finally got the triggers working correctly - man what a tricky bit of code! Currently it can open (without falling over) - I'd like to add...
First prop/jbeam! I wanted my map to have some interactable objects - so here we are. Props if you can guess where I'm from! (pun intended!) Lid...
Fixed Garbage Bin Alt config file
Hi, I posted this to reddit a few days ago, but my son and I love playing BeamNG together - so I took a page from one of his favorite books and...
Hi average person! I wanted to ask a clarifying question - does this add-on do anything to the materials.json file needed to associate the...
Hi @Dave_ you are a legend for replying and giving us so much help/detail/troubleshooting! I also am having the same issue with AlexKidd71 above....