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crossing fingers
final try
updated a few more conflicting files and fixed some issues with missing parts when switching to 4x4 frame
1.01 removed conflicting filenames
I recently learned to mod after I watched a friend do some modding for a couple hours, it looked easy so I took the opportunity to make some...
I would separate the hood/fenders/ect in blender and slap it onto the closest vanilla jbeams, then just node edit everything into position so it...
Meo's drag parts for grippy tires, cool rims, and adjustable wheeliebar RK engine for insane adjustable power and I made the Draghawk mod, so I...
First into the 3s [ATTACH]
[ATTACH] This mod adds a variety of body/chassis mods to the Moonhawk to convert it to a long wheelbase drag car. The default tune is a rolling...
The combination of downloading my first modding tools last week and a total lack of artistic talent produces interesting results to say the least.
Mods: Meo rims and tires WIP Draghawk conversion [ATTACH]
I think the AI launches at 90% throttle, maybe try 5k rpm at 90% throttle and see if that gets you the wheelie the ai does.
4.569 @322 [MEDIA]
Are there any plans for a server option that turns off the constant auto updating of cars to other players? It causes constant lag spikes and...
The advantage with adams built transmissions is they work on mod cars like the Belair, Foxbody, C6 Vette, ect They are also marginally lighter...
The CJD parts pack has a 2 speed auto with adjustable gears and converter for some cars Adams built powerglide is similar and available on more...
The fastest drag car in beam that isn't rocket powered going a2b on a 2Fast drag server (4.569@322mph on the board) [MEDIA]
I used to offroad a little, but lately I just drag race on BeamMP
Fixed a top end shake problem, now @322 mph [ATTACH]
reclaiming that 1st place with the first engine powered 4.5xx mods: Meo drag parts, RK highly custom engine, CJD Specials [ATTACH]