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Replicate Lights and Objects A BeamNG.drive world editor extension that automatically replicates lights and TSStatic objects relative to template...
A lua error sneaked in in 0.37 biome-tool code. The biome tool tries to save a boolean value with a setInt function which results in a type error....
I just tried to place some trees with biome tool in 0.37 but the tool window is just an empty black hole. Could someone do a quick test if it’s...
I make some experiments with the new spline editors and they are so cool to use! I just imported a spline from png. The terraforming works great...
I stumbled upon this on LinkedIn. Will be for BeamNG.tech first. Perhaps it will come to BeamNG.drive too? I guess there will be some weird maps...
Hi, I took a look at the json files in the BeamNG.drive/locales folder and I would like to translate my custom map in the same way. Is there a...
I have some AI roads, mainly highway exits where all the paramters seem to be okay, the direction is right but AI-traffic tries to turn around and...
Would be cool to see that feature in the World Editor of BeamNg.drive sometime. It looks really great. https://beamng.tech/blog/beamng-tech-032/
The painted terrain material is rendered slightly shifted since version 0.32. This affects modded and vanilla maps. My question is: Will this be...
Hi, in my mainLevel.lua I already have code for switching on and off lightsources by daytime. I have a couple of TSStatic items which make use...
Hi, I tested my tool for mapbuilders against westcoast usa and found the following json errors:...
Hi, this is a very, very small experimental map but it has AI Traffic and some night lights. Motivation: I am procrastinating on my bigger map...
Hi BeamNG Team, I started to use Git for my map project. Works fine so far. The only thing is that when I open the world editor the .git folder in...
Hi Modders, I'm making a zipfile after every day I work on my map. That sucks a bit and I thought this should work with git. Git makes versions...
Hi there, I have the following problem: After reimporting the terrain with all its materials the materials have another sort order than before....
Hi, I'm using Streamdeck as buttonbox for BeamNG. Streamdeck has small LCD-Panels in the buttons which can show different states. I want to...
You find a lot of information about creating heightmaps in Blender and export them to BeamNG. But the other way around? Almost no information in...
Latest Update: Version 1.2.2 (2025-09-16) Download: https://github.com/alexkleinwaechter/BeamNG_LevelCleanUp "Even if you don't want to use any...
In the actual version 26.2 I have a problem with the input fields, decal selector, etc. If I start editing a field or open the decal selector...
Hi there, I'm working on a custom map based on East Coast USA before 0.25. I really like to take the new PBR terrain groundcover materials,...