Separate names with a comma.
I think drag racing would be perfect for BeamNG, especially bracket racing. You can customize cars, only two cars on screen at once, softbody...
To piggyback off of this, I'd like to see a trans-brake for the drag vehicles. They are used in dragsters to lock the cars in place and allow the...
The damage modeling and vehicle modeling I would say yes, but the actual driving, tire model, and track surface model still have a long way to go...
That's exactly what I want. If the devs could get the driving/racing physics on par with rFactor or even iRacing (high bar) it would be the most...
BeamNG "Manufacturer" race cars inspired by stuff like... [IMG] [IMG] [IMG] [IMG] [IMG]
I hope it means we'll get some actual race cars.
The blog specifically says "Expanding into more diverse vehicle types" in the future.
West Coast looks great! I see the dirt oval... is there an asphalt oval? Am I missing it?
I can't wait to see the future car types! Stock cars please! BeamNG is an amazing driving game! I can't wait to see the future!
Right now I don't care how many cars, because eventually things will be optimized to run more cars. I've done 8 cars on screen and can probably do...
All I want to know... will we get purpose built race cars (stock cars, open wheel, le mans prototype, ect) or only race versions of street cars?...
Eventually 43 (or 40, since that's the current size of a Sprint Cup field) could be possible, but probably not for years. I'd be happy just...
I'd definitely like to some purpose built race cars like these. Obviously official content won't be licensed vehicles, but they can certainly...
I'm practicing with Blender right now with the hope to eventually make some NASCAR content. It's been a long time since I've done any 3D modeling,...
We're exhaust thermals added/changes with this update? High powered modded cars (Sysnol's 1000 hp 200bx for sure) exhaust overheats and catches...
No need to be sorry. I just think that I speak for a lot of us who are desperate to know where this game is headed. I bought the game and enjoy...
Firstly, I want to thank you all for creating such a wonderful game. I've put more hours into BeamNG than anything else in the past year. I also...
I want BeamNG's softbody physics is a racing sim, like iRacing. Sim racers pride themselves in racing fast and clean and the realistic damage...
What you are suggesting would probably more CPU intensive than the softbody physics of the game. What would make more sense is layering scratch...
I want to see purpose built race cars. Stock cars, open wheel, sprint, short course trucks, ect.