Separate names with a comma.
Ok sorry I was just making sure you did it correctly because I had to repeat again and again many times already... Nothing wrong in your console...
Seriously isn't that clear enough ? Extract all to the root (as the second point stands). But if you have a gauges-v0.3 folder inside the root...
What for ? Do you have the verison Alpha 11 (0.0.0.11) ? Also you'd rather use the new thread now here.
Re: Real-Time Vehicle Editor - Alpha 11 and Wiki page Do you mean in the 3D editor with a selection or in the Nodes tab on the grid ? I tried...
Re: Real-Time Vehicle Editor - NEWEST RELEASE HERE - Current: Alpha 11 Yes you can interact through using the Node cursor and Grid cursor. The 3D...
Re: Real-Time Vehicle Editor - NEWEST RELEASE HERE - Current: Alpha 11 I can't display Collada models currently. So the only way you can get it...
Re: (UPDATE 1-14) '87 Volkswagen Golf Mk2 GTI Is the Covet symmetrical regarding the general body ? Are the doors at the same mirrored positions...
Wiki pageI have started working on a Wiki page to provide help content related to this tool. I will update it little by little until it covers...
Re: Real-Time Vehicle Editor - NEWEST RELEASE HERE - Current: Alpha 11 Yes. For a new vehicule it's not too obvious when you see the tool but...
For those who didn't understand what "multiple DAE support" means exactly I'll try to make it simple with the way I think it's gonna be: One...
Re: Real-Time Vehicle Editor - NEWEST RELEASE HERE - Current: Alpha 11 Well technically you're the #186 ;).
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Upcoming Alpha 11 - ThrustersToday...
IntroductionFirst of all for those who come here for the first time I suggest you first read what I described in my other thread here for the...
What the hell man that's even more awesome than the previous ones ! If you keep going like that your name will end up next to Gabester's in the...
Last time I had checked I couldn't access the required info. But now maybe it is available so I could have a look back at it see what I can do.
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Well it does not allow you to...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch - 1 - Yes, it is already fully functional. I...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch That eventually happens... lol. Anyways I...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Thanks. For the menu I actually used...
Ok well I'll add a comment in the first post to make it clear for everyone. I was feeling like this could be the problem for some.