Separate names with a comma.
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch More screenshots about Alpha 11I did some more...
You must have forgotten to edit your "gamePath\lua\system\main.lua" file and include 'gauges = require("gauges")' into it. If you do everything...
Re: NodeBeam Editor Haha yeah. I've already dealt with that personally if you saw my latest news. Thing is now I need the rest to work correctly...
Re: NodeBeam Editor Yeah I guessed you had already started before. Only means I released too early. I really wanted to include a 3D editor and I...
Re: NodeBeam Editor Can't help thinking that you sound like I did only plain shit in the last few months. But that's ok I get it. This indeed...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch News about upcoming version Alpha 11Here are...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch You can already and move them one by one as...
Re: BMW E46 M3 GTR Road/Race car The model is one thing, the JBeam is another. If the model is good then it's good to have a model. The project...
I can confirm there are some errors when replacing the original files. Console cannot create the vertex buffers for your custom parts. Creating a...
Re: Ford Mustang Shelby G.T.500 1967 Seeing the way this already looks it can't end up bad. Nice work so far. After this one is release the only...
Re: BMW E46 M3 GTR Road/Race car I'm sure he'll do his best and whatever it looks like when done it will be good.
Re: BMW E46 M3 GTR Road/Race car Looking forward to this one :P
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Yeah I thought about that in general as well......
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Arg nope I meant in the 3D editor itself heh....
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch The colors can be changed if you open the left...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Hopefully I'll make a working loader for...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.10: Showing how to "jbeam" the Flip Ramp from scratch Well for the moment it's not YET possible to...
Re: Real-Time Vehicle Editor - BIG UPDATE 0.0.0.9: 3D model + triangles + multi-part linking + ... Yeah it's like another model if you want and...
Re: Real-Time Vehicle Editor - BIG UPDATE 0.0.0.9: 3D model + triangles + multi-part linking + ... Btw I'm sure you noticed the weird nodes on...
Re: Real-Time Vehicle Editor - BIG UPDATE 0.0.0.9: 3D model + triangles + multi-part linking + ... For the next release I already added a...