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I apologize for the bump but I could work on this, I'm working on a 240sx right now and I've just begun getting it in game. Your models are pretty...
Yeah I could do that :)
you are a fucking god. thank you haha..back to my modding lol. once again, thank you so much.
So ive began working on my 240sx mod, I went through most of the jbeam files and ive re-named them all according to what I wanted...in this case...
thanks, well I'm a 16yo on summer break working on this quite a lot every day. :)
so fucking sexy
thanks haha, I can add so many more details but the poly count will be a bit high lmao. thank you even though that's not true haha. --- Post...
I kinda already got that but just incase someone wanted to make a specific livery they will have the option too.
No there won't be any echi liveries, etc. I'm not into that but there will be a skin map available for someone to make their own skin. I may also...
I saw your reply to my comment on Facebook, if you need any help with anything just hit me up. if you need help with modeling the vg30, lemme...
Been working on the exhaust manifold as well as a bunch of other textures on my 240....aaannd the dread of me realizing I'm going into grade 11...
It's quite simple to do, look at how the beamng cars are made in their jbeam file. Also, wrong thread.
Thanks for the offer but I would rather model a 1jz from scratch like I did with this sr20 (the Sr isn't done yet lol, still have to model and...
maybe, I dunno yet. I am making the 240sx hatch and not a coupe or the s14. :) --- Post updated --- Rfactor right? man I used to play that game...
Working on texturing the engine bay now, I just finished the catch can. --- Post updated --- [ATTACH]
The wheels are replicas of the Work Emotion T7R. The wheels are not 100% replicas but they are pretty darn close. You may also notice these are...
Just some sporty bois [ATTACH][ATTACH]
I coouulldd :)
Reworked basically everything. The front end now has proper textures and AO map. [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Fixed basic jbeam problems, added glow maps and trim section. [ATTACH]