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Problem with that is, that when game imports model it gets triangulated, but it does sometimes weird stuff, so it is better use triangulate option...
Thank you from testing! It seems map runs quite same for you that it runs for me with i7-8086K and gtx1080, well good part is that with traffic...
For Linux version that might be coming, they could use DXVK instead of doing Vulkan render themselves, but there is strong indication of Linux...
This has greatly reduced lag, thank you! :) Here is something I have been thinking though... In Godot game engine, when I do top down 2D game,...
This launcher user folder move function is not getting things right. First of all, when initiating the user folder move with option don't move...
You might also need some code to deal with more than 4 wheels, so that game does not break if you drive for example T-series or D-series with dual...
Removed gender throughout the complete website. If you find any gender related terms anywhere, please let us know!...
For holes, make new face in Blender. For trees, in material editor set alphaClip on for said material and adjust value to something that works,...
If no pedestrians, I think it would still feel bit odd. However I think no pedestrians are in plans unless that has changed.
I don't know anything, but would it be possible to do something like this: if sportmode { "aggressionSmoothingUp":2...
Thank you! Also there is quite some collisions to be sorted, currently guardrails might eat your vehicle and that seedy looking character might...
Looking at nations where that is a thing, I would say L/100km is less of a thing, in global world total number of people using km/L might actually...
I wonder if we will see mod that makes that thing fly? :)
Yeah, I can imagine taking this to AC will take huge amount of work, with BeamNG of today it is so much nicer how we can throw insane amount of...
Read instructions here and also in files inside the zip and you should be able to adapt this to work with Barstow too, by default it works only...
BeamNG has lot of race tires, they are slicks in BeamNG: [ATTACH]
I don't know if also point when tire squeal happens is different and gives different impression of grip with them, but surely when I put on...
In Beam? I clearly remember that I had no issues with throttle causing that, but I was driving Wendover and LeGran, those faster more powerful...
Can't say I would been there at 100kph, but I got sharp rock trough sidewall of the tire, if there would of been another tire flat on same axle...
Have you tested Wendover or Legran race version for example? Sure handling becomes mushy and rolling resistance increases, but driving 200kph...