Separate names with a comma.
[ATTACH] 6 lug 20x10 paired with a 32x12.50R20
[ATTACH] 24x9 mounted on 32x12.5R24 going to do a street spec tire
[ATTACH] 24x9 6 lug dreid alloy ingame, will be working on tire(s) and slots [ATTACH]
Bearings have left the game.
[ATTACH] 24in 6 lug
havn't thought about that until you mentioned it, and i must say it would be a great addition. I dont think it would be too hard to implement...
ive posted various threads about this topic to see where i can get the most traffic and feedback, you already see them ingame i dont see why you...
download will be available after i get a few more rims in
[IMG] [IMG] 20x9 6 lug Dreid Alloy *WIP* 20x10 6 lug D680 -35x13.50R20 -32x13.50R20 24x14 8 lug Folk Forged -35x13.50R24 -32x13.50R24 26x10 8 lug...
[ATTACH] 14" wides jbeam are complete, friction and things like that are undergoing testing. once i have a decent amount of sets complete I will...
[ATTACH] bug has been fixed thanks to @Brute from now going to start stabilizing these massive wheels on the hubs
[ATTACH] replaced slicks with vanilla material
not sure if this is on my end, or beamNG's, however rescaling the jbeam to this massive wheel has cause 2 bugs which is throwing me off, 1. the...
[IMG] long story short I am working on a big rim pack, which will include various wheels for different lugs, with different sizes such as 22x9,...
[ATTACH]
this is computer hardware
[IMG] still figuring out what i want to do exactly, but im thinking 20in+ wheel pack, which would include 20s, 22s, 24s, 26s, and MAYBE donk type...
yet again you have to take in account bottle necking, etc... if your gonna end up getting a crazy ass graphics card you're probably gonna have to...
renamed thread gonna just make some 8 lug rims that are lore friendly specifically for BeamNG to avoid conflict with my other models, gonna make...
[IMG] --- Post updated --- [IMG]