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I thought they all had "AMBIWLANS" plastered across the front
Ah, turns out it was loading from an old .dae within the backup subfolder of my vehicle before the one in the main folder. Great, now I can get...
I gave that a try and now the jbeam changes happen but still no mesh changes. :/ Baby steps. Thanks for your help :)
I know, the problem isn't that they aren't there, it's that the changes I've made to the mesh don't show up. Even deleting the .dae file does...
Hi, I've pulled one of my many halfway-done mods out of the back of the sock drawer and set about doing some more work, but i'm having a strange...
Replying to myself here. Moving all my vehicles from the mods/unpacked folder, running cleanup.bat and putting the mods back in seems to have done...
Thanks :)
Hi, I have a handful of self-made WIP vehicles in BNG and this latest update has killed all of them. Now when I choose to spawn any of them,...
Thanks muchly :) I'll try that. EDIT: that works just fine, thank you!
Hi, i'm having a strange problem with a bounded beam on a vehicle i'm making. The rear axle has 2 bounded beams that are used as springs. These...
Ah, is that why it seems to handle so well? :)
Howdy. I'm subscribed to the experimental build and I can't help but notice that i keep getting error messages about zero-length beams pop up in...
Re: Poor FPS on reasonable hardware Thanks to you all for your suggestions and help. :) A completely clean install of Windows seems to have...
Re: Poor FPS on reasonable hardware I'm still playing with the settings and trying to make the best of a bad situation, but not having much...
Re: Poor FPS on reasonable hardware I know my CPU isn't going to set the world on fire but it's not that bad. Here's a screencap of the...
Re: Poor FPS on reasonable hardware Thanks for the replies :) I have a 600W Cooler Master modular PSU. I haven't noticed any instability or...
Re: Poor FPS on reasonable hardware I'm certain that it's not CPU related, because enabling/disabling physics or having extra cars (up to a...
Hi, I'm having a real problem with running BeamNG smoothly. The game seems to default to around 16FPS regardless of the map, vehicle, graphics...
You have to assign the part at least 1 material. So in object mode, right click your part to select it and in the menu here [ATTACH] you can...
I played in some of the beta tests so I figured I'd give it a try. About 3 seconds in I was reminded that almost every single person playing this...