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I am not familiar with jbeams, and making vehicles, but however if you need be to make a sound, I will be more than happy to. I wish you good luck!
Hey guys, I would like if you can help me out. I want to make scenarios, and quickraces for this map, but I don't have a lot of time to do so. I...
I have added your video to the mod page.
As you may or may not know, in the 0.9.0.5 update, they "Added Sunburst “Off-Road” configuration, based on the previous “Port Shakedown” scenario...
Brittle Rock Island V: This map is just like Brittle Rock Island, but it includes more vegetation (v for vegetation). The original map, Brittle...
Gamer Alex (AlexKVideos1) updated Brittle Rock Island & Brittle Rock Island V with a new update entry: Update 2.0 Read the rest of this update...
The map now shows the starting location in relationship to the dealership. Renamed the scenario from Marked Man to Marked Man 1. Fixed the...
Gamer Alex (AlexKVideos1) updated Marked Man with a new update entry: Patch 1.2 Read the rest of this update entry...
At the moment, I can't but I'm pretty sure there is an option in BeamNG to allow you to select any car you want to use.
The problem is for some reason the new map changes caused all the vegetation to reset. The groups are still there, but all the items need to be...
I can explain... [ATTACH]
Nevermind, I found my issue, and solved it.
Updated for 0.9 Changed the description. Changed the vehicles. Updated the thumbnail picture. Added a map to show where the felon was...
Update 2.0 Read this update entry.
I'm working right now to revise this scenario. It will be much better than the original.
I'm glad that I have influenced people on here, I thought that many wouldn't care for my mods, but to see someone make scenarios of the same style...
Industrial Creek [ATTACH] Industrial Site is one of my least favorite maps. I hate it due to it's lack of areas, as it is filled with race tracks,...
Industrial Creek A modified version of 'Industrial Site'. Read about this resource...
Fixed the file directory. Tweaked the spawnpoints. Updated the thumbnail pictures. Still investigating the terrain glitch near the port....