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Dear BeamNG Team: I just noticed I can´t upload images anymore without having the 2 step verification... Please get rid of the 2 step...
Yes this would be possible. It will be less detailed than smaller maps but working. Also, yes you can import a real heightmap and a satellite map...
You can still send the mapfile to one of the moderators and they can manually upload it, even if the file is larger than the 400smth mb limit.
Hello everybody, there is a lot of progress on this map but moslty non-visible stuff "behind the scenes". And I can´t upload screenshots atm,...
Looks absolutely stunning and very promising. I hope you find the motivation to get this to a releasable state!
There is no news for this map atm. All my work goes into Skeleton Coast until it is released. Also I learned a lot since Pamir Highway, many...
Hey, I am working on many custom assets and buildings to add to the map. But all of this happens in Blender, Photoshop etc, so I´ve got nothing to...
Yes you can do that but your map will get very small since you can´t exceed the maximum ground resolution. If I was you I would do it with decals....
I´m not sure if I understand your screenshot fully since its so small. If I understand it correctly, you can only paint the terrain based on the...
Hey, thx for the reply. I figured the thing with the boundary box out. However I encountered another problem... I cannot firue out how to give LOD...
This looks very promising. Thank you for your time and effort to create something like this!
Well I guess I can´t complain since its free, valid point... this is a whole discussion for somewhere else but to put it simple: i think that a...
ah I hate blender... now the whale looks like this [ATTACH] [ATTACH] oh... and LOD still does not work, not even for this abomination...
If I don´t apply all transforms it gets totally ruined when I export it and put it in BeamNg.
Ok thanks for the reply! I made some mistakes with the hierarchy apparently.. However, there is another thing I struggle with... Sorry if this is...
Yes that worked it seems.. nice. Now I have to figure out how to add different LOD levels to animated .dae´s. doing the "normal" _a50, _a100, etc...
Hello, has anyone got some experience with making animated .dae´s for BeamNg? [MEDIA] As seen in the video it kinda works but not completely......
I really wonder whats going on there... I get a stable 60fps on this map, on an older and inferior pc system than yours... maybe the problems on...
I wonder about the performance issues, I can run the map perfectly fine on a GTX 1060, Intel Core i7 6700K and 32gb ram. In 1080p though. But I...
Hello, I have encountered a new mysterious problem... maybe someone has an idea... When I pack a level (via gamemenu>mods>pack) the sounds that...