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Pretty sure there already is an Ultra setting tho... :shrug: Anyway, I've never noticed the issue. Pretty sure I would if it happened in my game.
Higher poly models are more prone to deformation issues than lower poly models. It's a game of compromises really. I would say the same as @LucasBE :)
I am really starting to get really tired of this community. :( Move on already, jeez.
Yeah uhm DLSS or FFX will not help alleviate that as that really is a CPU limitation. :)
FidelityFX and DLSS require DX12 Ultimate. BeamNG (and many, many other titles) uses the older DX11 API. Making BeamNG run on DX12 would kill off...
Hey everyone, Today I want to talk to you about me. Me, as in Gregory. Not the GTG Mods Team, no, just me, Gregory. Not all of you know about my...
Hello, Yes, thanks for the instructions. We've integrated this into our Gavril T-Series Expansion Pack, Gavril Barstow F2, and GTG Commons Mod,...
To a point, that is exactly what I am saying. BeamNG is much more CPU bound than GPU bound when you have multiple vehicles on the same map. It has...
This is BeamNG, not GTA. It's not in the scope of the game. BeamNG is a soft-body physics simulator. Each vehicle uses one thread from your CPU....
Yes, this is old news by now actually.
We may now add support for your mod to all of our disc-brake-equipped mods @Inn0centJok3r — an excellent new update. Random question, if one were...
All that would be required to accomplish this is to simply change the slot and slotType entries in all of the wheels and tires so they're all the...
If the Oversteer Reduction Assistant is pulling the car to the right, it's likely doing so because you have unstable G-Forces in some direction...
[ATTACH] sigh... Look genius.
Ah, I see.
Are you sure you bought it from modland and Ko-Fi or Gumroad? Because if you bought it from modland then you probably have a virus now... Anyway,...
How ironic, I was just rallying this car yesterday lmao. Handled great, keep it up! :D
The Microsoft Surface 7 (and any Surface for that matter) is severely underpowered for BeamNG... Terrible performance is expected.
20 - 30% is a bit steep. Patreon takes 11% in our case. The rest are payout fees that are part of Paypal which is quite common. They range from 5...
I don't think otherwise. I'm just saying that there is no obligation to. Yes. Though most folks who have their mods available as payware tend to...