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Melbourne, Australia [ATTACH] [ATTACH] [ATTACH]
There are a few reasons why I stick to older games. One is nostalgia of course. Another is that these old file formats usually don’t “fight...
F1 2000 a F1 pc-game from 2000 xD As for the textures... The 3 preview images I always add, literally take up more space than the maps themselves...
they are all kinda bumpy and shity, thats the fun of it xD
thanks for reporting I have a fix for that, also completly forgot that the crash camera is a thing lmao The problem is that the crash camera...
Monaco [ATTACH] [ATTACH] [ATTACH]
Not going to happen sorry, I heavily doubt I can get formal permission from EA for these conversions.
A1-Ring, Austria (Red Bull Ring) [ATTACH] [ATTACH] [ATTACH]
So Hockenheimring is done. What makes this one interesting is that it’s the old version still loping trough the forest. [ATTACH] [ATTACH] [ATTACH]
I found an installation of F1 2000 on an old HDD. And like every reasonable person I thought: “why not reverse engineer the file formats and put...
Yea it’s a shame, not even all maps are saved or at least weren’t uploaded, and from the 1000+ cars nearly none made it to steam workshop… I try,...
BeamNG is a bit like World Racing 3 for me xD The approach with multiple smaller unique open world maps is something they have in common, and...
Hockenheimring map from World Racing 1 and 2 This is by far not the most realistic or detailed Hockenheimring out there. But since I have the...
Add Cliff Rocks Improved Materials Improved Terrain
[ATTACH] I’m finally back with a new MBWR conversion. It’s a dense city map (probably based on New-York), filled with wide roads, highway...
Oh, I also managed ruin a lot of game installations until I finally knew wtf I’m doing xD
Thanks ^^ MBWR or WR2? btw I already consider doing them since you right, they are still somewhat manageable, the worst thing to deal with are...
Having to constantly reload for testing purposes really messes with the statistics lmao [ATTACH]
Yes I’m converting from WR2, but since I converted MBWR, C11, CT1 and CT2 maps to WR2 these are also possible. Still thinking about what map to do...
for anyone else searching: a model.dae.asset.json file besides youre model.dae is the solution ^^ example content: { "imposters": [ {...