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Please report issues only from BeamNG 0.35 from now on :) As usual, we fixed some issues here and there on the Linux side.
Please report issues only from BeamNG 0.35 from now on :) There are some optimizations and fixes for Vulkan in this update, but nothing major.
I will look into it, thanks for the report.
Yes
It works without any issues. I think only broken thing is one no material on decals in garage.
Yes, we want to port Yakuza 5 maps after we port Yakuza 8 stuff.
Since major part of porting is behind us it's time to share what's new in this Yakuza port in compare to previous ones. All our previous Dragon...
Yes. Regardless of CPU our main bottleneck is single-threaded performance of gameengine, especially with more complicated maps or when there is a...
Low clocks sadly won't do you any good with how the game works right now. Using Vulkan should help with overall performance however you still will...
I don't have any good sources of nice night skies right now, but I want to do that both for this mod or my map mods since night skies are...
I had to update all map zips today. Before uploading I bulk change all maps, and I accidentally applied the wrong shadow settings caused...
I just uploaded a fix for collisions on Usui, I shouldn't have hide terrain on that map :p Thanks for the report @Techeyy
Do you realize how big of a map that would be, and how much work it require to do right :p [ATTACH]
This thread is for Initial D The Arcade ports. Main goal of those ports was to learn porting maps from Unreal Engine to BeamNG. As porting went...
No
[ATTACH] Additional pack with 8 new presets that are focused around evening and morning skies. Requires CK Dynamic Skybox Screenshots: [ATTACH]...
[ATTACH] This mod is essentially an LUA extension that allows you to easily enable skyboxes on all supported levels. Mod is set as Experimental...
Hello. In this thread, you can report bugs, issues with Skybox mod. I will also try to provide support for anyone who wants to make their own...
Yes, as well as Burnout Paradise, but I got a bit sidetracked with other map ports and ideas this year
Most Wanted, Hot Pursuit and Burnout Paradise use PVS to determine what to render. Some map chunks contains LOD or slightly changed models of...