Separate names with a comma.
China, North Korea and Russia measure in metres.
After changing parts, it is not possible anymore to change UI preset with keyboard. Sand and mud seems a lot deeper now. Though I can't tell if...
Those guys are so stoic I think the time is frozen. :p Great map as always ! Glad to see you on BeamNG ! However it truly deserve a matching...
You are comparing a modern howitzer, whose purpose is to fire a shell (lethal/destructive potential come from the explosive shell) with an old...
Seems like a lot o'fun ! ARRRR ! * It really look oversized. What is its diameter ? Is it this big to have correct cannonball collision ? Do you...
Roads? Where we're going, we don't need roads. :cool: Map : Canyon-of-speed [ATTACH]
Dig a trench in your heightmap, place a tunnel then a mountain mesh to cover it, pray for the textures to fit with the terrain's ones. Just like...
Your collision faces needs to be at least 30 cm wide, as written here : Creating_static_objects#Collision_mesh , otherwise you will often get...
Do you use the editor to place your wagons and locomotive ? How many nodes and beams are they made of ? I'm making a wagon so having a rough idea...
Could we also hope in the future to be able to choose for metric system speedometers from the parts configurator ?
http://www.beamng.com/entries/40-A-look-at-vehicle-workflow-Part-1 You may also find some infos : http://wiki.beamng.com/Modeling_and_Texturing_Guide
The correct name is handegg. I also don't understand what make a dishware "super". :p Similar sports, not same. In handegg, tactic is way more...
Remind me the tests I once had to pass on https://codility.com/ for an internship. Also if you like cerebral challenges, or if you like giving...
Do you have some development experience ? I guess not. Estimating the amount of time needed to do a specific feature is really hard, if not...
Re: Ovo 11 - Intelligent Vehicle Is it just me or does it have some serious difficulty to turn in the latest experimental (v0.3.7.1) ? Also, if...
Re: Ovo 11 - Intelligent Vehicle Is that the BeamNG Expansion Mod ? Did you tried without it ? To get the experimental version, follow these...
Impressive work ! I'm usually not a big fan of "unrealistic" roads but this one looks very fun. :) Also, congrats for the landscape. To enable...
Re: General discussion chat Not regular office workers. It was journalists (and one police officer was commissioned to protect this newspaper...
Re: Ovo 11 - Intelligent Vehicle This thing is pure fun ! Well done ! :D I found that the downward speed isn't limited to 1800 km/h. I reached...
I still use L3DT to built roads. My guess to do it in WM would be using layouts and various combiners. Not sure. We maybe should continue this...