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Welcome to Panorama Ranch If you have any questions, concerns, bugs or feedback send them in the forum, not the reviews :) Forum link:...
Mod is submitted to the repository it’s just not verified/public yet. I’ll post the link as soon as it’s published
Hello all, wanted to make a thread for all my race track maps. This will be dedicated to any "small maps" that are just the race track and do not...
Fixes/updates - - All player times added to their respective stages - Textures fixed for custom assets - Stage 18 checkpoint location fixed -...
This is one of, if not the most insane and inspiring thing anyone has done with any of my mods. Thank you, this is awesome to look at.
What an absolutely insane undertaking to attempt. I wish you well in your endeavors, very interested to see what vehicle will be the fastest overall
The post I sent above has a link to a forum with my “Rally USA” pack that has 20 stages. Or just download Xero Parklands off of the repository...
If anyone wants more rally content; I have made 20 stages using the official pace note system, 36 unique rally cars (with some help from my...
Checkpoints are roughly every corner apex. So it really depends on the stage length for how many there are. My proposed system does not impact...
I have another idea for potential implementation that would be very helpful. Have the co-driver say/display "I think we missed a checkpoint" if...
My apologies, I mistakenly thought the mod was already approved. Updating the original post with the ZIP file for the mod now :) --- Post updated...
Sounds like it might be what I need. I'll give it a go. I have already figured out how to copy a whole stage worth of notes (really easy lol),...
Would it be possible to have global pace note positioning on the stage creation side of things? IE: If I make a stage and do the notes, then...
Correct the base Rally Italia time trials have no notes, unfortunately; eventually, I will add those stages to the official notes system (what AiP...
The fog is on purpose to make the mission more difficult/atmospheric, the poor performance may be due to the traffic that spawns with that mission.
Welcome to the second installment of Project BeamNg.Rally! PLEASE NOTE: Other versions of the Project BeamNg.rally saga will cause issues with...
Hello! This is a thread for the Project BeamNg.rally collection of mods I have released and I am working on. [ATTACH] PLEASE NOTE: Other...
Xero Parklands Version 2.3.5. New Missions - - 5 New missions for the new cars/features - - 1930s Modifed Stock Car Race using the Bruckell Nine...
As a creator of modded rally stages and other rally content, there are a few additional structured note types I would like to see added, below is...
Fixes - - Reflections are less blue - Map starts at the right time of day - The day cycle is now 48min - Misc texture fixes - Trackmesh texture...