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0.11.0.5 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Nov 22, 2017.

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  1. zagdima

    zagdima
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    Is it normal? 2.png 1.png
     
  2. workclock1©

    workclock1©
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  3. WillGaming_

    WillGaming_
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    Not sure if ABS is working or not tried it in a few modded/original game vehicles and my brakes lock up.
     
  4. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    We pushed another update that fixes ABS.
     
    • Like Like x 3
  5. WillGaming_

    WillGaming_
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    2 hot fixes in a matter of hours? Wow!
     
    • Agree Agree x 3
  6. workclock1©

    workclock1©
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    Oh, so that was the update, an ABS Fix
     
  7. stevdroid

    stevdroid
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    If I start a manual vehicle on 1st gear and stalls, the engine won't turn on after that, and I have to reset it.
    Also overheated clutch won't recover. Are these supposed to happen? Or are they just problems at my end?
     
  8. zagdima

    zagdima
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    No, then I go to the editor and I can fix that by myslelf, but this is not my job.
    --- Post updated ---
    Is it possible in future give us interactivity to this map at least driveable parking lots, all you need to add is ramps or entrances...You even added lights to it and stairs for people but not for cars.
    3.png 4.png
     
    • Agree Agree x 2
  9. supra4life

    supra4life
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    ugh HELP. I am filming a car crash compilation video for youtube and i an enabling multiseat for it. How do i get those dang player 1/2 tags away? I cant have those in the way of my scene. HELP ASAP PLEASE!!!!!!!!!!o_O
    --- Post updated ---
    there is one garage that is accessible
     
  10. 22R

    22R
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    there is already a parking garage you can drive into
     
  11. Godzilla!

    Godzilla!
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    The menu in 0.11.0.1 is still pretty slow when you have mods installed. 0.11.0.0 took 6 minutes to load the menu (vehicle/part selector for the first time, doing something in the mods menu, opening world editor, etc, even modifying a running mod makes it reload) after starting the game with 300 mods (2/3 being part mods) installed and now 1.5 minutes with around 130 mods installed (80% being parts mods) and the hotfix. The menu in 0.10.x wasn't affected when you have many mods and being so sudden I'm not used to this.
     
    • Agree Agree x 1
  12. Sylveon2

    Sylveon2
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    I already had that in 0.10
     
    • Agree Agree x 1
  13. WillGaming_

    WillGaming_
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    Now the dry van trailer on my T series keep unhitching when I accelerate hard. Doesn't happen with any other trailers.
     
  14. ripibishocovet

    ripibishocovet
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    kinda sad that groove st aint in the map this is cali right?
     
  15. Giraffinator

    Giraffinator
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    Really? It only takes 4-6 seconds to open the vehicle selection menu for me. But then again, I only have 40 mods installed, with 38 active.
     
    • Agree Agree x 1
  16. PainyTOXA

    PainyTOXA
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    The camera still resets if you change any value in menu (like Master volume in Audio). Thanks for FOV fix!
     
  17. Copunit12

    Copunit12
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    Then make your own Grove Street.
     
  18. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    I see no issues here with restarting the engine. Video?
    The clutch won't recover if you heat it up too much, that's correct.
     
  19. Crazyjr

    Crazyjr
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    Aug 1, 2017
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    152
    Looks like the colors are back to normal, thank you. The moonhawks and drag racers in general, are still trying to be American Footballs though, hope that gets fixed soon
     
  20. stevdroid

    stevdroid
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    heres the video, it happened at the second attempt of starting it
     
    #520 stevdroid, Nov 26, 2017
    Last edited: Nov 26, 2017
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