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0.11.0.5 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Nov 22, 2017.

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  1. Giraffinator

    Giraffinator
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    A part of the description for the first post of this thread is incorrect.
     
  2. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Fixed :)
     
  3. CaptanW

    CaptanW
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    i cant even get the game to update. I deleted the cache and mods and even reinstalled steam. Iv rebooted my computer many times but i cant update or play beamng anymore.


    Problem is fixed:
    Solution- Uninstall beamng, steam and restart computer. Make sure you delete the beamng folder in documents. Disable anti-virus and reinstall steam and beamng.
     
    #963 CaptanW, Dec 20, 2017
    Last edited: Dec 21, 2017
  4. B727ClassicFlyer

    B727ClassicFlyer
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    You may have to go into Task Manager and delete the BeamNG .exe process (if one is present) before retrying. I've tried it a couple times, and it worked for me no problem.
     
  5. Nadeox1

    Nadeox1
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    BeamNG Team

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    This.
    If problem persists, you need to contact the Steam support.
     
  6. 0atsmea1

    0atsmea1
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    Is this something bad?
    20171221200339_1.jpg
     
  7. ast5515

    ast5515
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    I have that too unfortunately.
     
  8. CaptanW

    CaptanW
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    i fixed the problem, fix is in the post above.
     
  9. ast5515

    ast5515
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    I don't have a BeamNG exe running.
     
  10. anselme

    anselme
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    the repository is not working anymore for me
     
  11. mike94

    mike94
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    I'm not sure if this is a bug or a feature, but hydros which contract on command seem to ignore "outRate" attribute. They seem to use "inRate" even when expanding back to spawned length. Hydros which expand on command like those opening the tailgate in D-series and Pigeon can use different "inRate" and "outRate" values normally. I bumped into this problem when I was making the folding top for my Satsuma. I don't know if this bug existed in pre 0.11 versions.:confused:
     
  12. MisterKenneth

    MisterKenneth
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    0.11.0.4 is the first update I'm skipping. It's kinda pointless, at least for me anyway. :\
     
    • Agree Agree x 3
  13. Sithhy™

    Sithhy™
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    I don't see why you would skip it... It won't hurt you in any way when you install it o_O
     
    • Agree Agree x 1
  14. workclock1©

    workclock1©
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    When there's an update, i update my BeamNG. But i don't see any point of waiting that 7 minutes for a hotfix.. But whatever.
     
  15. MisterKenneth

    MisterKenneth
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    This one only fixes three things that don't really apply to me, leaving nothing else changed. I don't use the ingame repository, I prefer to download and install my mods manually.

    Plus the previous hotfixes have done more than this one has. They'd fix issues that can cripple the gameplay, and sometimes add new stuff too.
     
  16. workclock1©

    workclock1©
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    I don't use the game repository either, i install them manually. (just to point that out, since it's on-topic.)
     
    • Like Like x 1
  17. Nadeox1

    Nadeox1
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    BeamNG Team

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    Those fixes were needed, in particularly the 'levels not showing up' one, which was affecting only some users.
    Certainly those users would benefit from it better than you, since you were not having those issues in first place.

    You are then free to keep your copy up to date or not.
    :)
     
  18. Taza

    Taza
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    Just installed 0.11.0.4 and it seems there is no deactivate button for individual mods. There however is an activate button but clicking it just didn't do anything, I'm glad the game closes with alt+f4.
     
  19. BowlerHatJack

    BowlerHatJack
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    Ui app mods have never been broken in 0.11. This seems to be an issue for you only. Possibly the update installed incorrectly? If so then you need to do an clean reinstall.(look at first post)
     
    • Agree Agree x 2
  20. umlout

    umlout
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    Minor thing. Small bug with the recently added Clutch Thermals:
    I have a three pedal set up, but find that - with all the clutch aids off, I can heat the clutch by grinding the gears, not using the clutch at all.
    Surely it would usually be necessary to depress the clutch to heat it? Otherwise I would not slip and couldn't generate any heat.
     
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