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0.13 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Jul 13, 2018.

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  1. Giraffinator

    Giraffinator
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    Sep 5, 2016
    Messages:
    701
    This is a site bug, if there is no category selected on the mods page, only the featured resources show up.

    upload_2018-7-13_20-48-39.png
     
    • Agree Agree x 1
  2. HadACoolName

    HadACoolName
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    Aug 3, 2013
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    1,923
    Are ya'll gonna texture this friggin door at some stage?
    screenshot_00153.png
     
    • Agree Agree x 7
  3. rocksim

    rocksim
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    Nov 10, 2014
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    373
    It’s fully textured.
     
    • Agree Agree x 3
  4. MisterKenneth

    MisterKenneth
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    Mar 26, 2016
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    1,747
    Probably because the mod had some modifications made to the T-Series' body.
     
  5. 0atsmea1

    0atsmea1
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    Jan 2, 2016
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    247
    From what I know, speedometers aren't accurate irl. But I haven't seen a speedometer inaccurately over estimating the speed, so correct me if I'm wrong.
     
    • Agree Agree x 2
  6. KaanNecip

    KaanNecip
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    Joined:
    May 1, 2015
    Messages:
    148
    I like new sounds. That's been more realistic. But I think it's not enough for some crashes.
     
  7. Godzilla!

    Godzilla!
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    Joined:
    Mar 17, 2013
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    2,243
    ^ The new sounds are good with small collisions but large impacts should have a somewhat more violent sound.

    The new update seems to work well with my mods, but I have a few things to say:

    1. The Time-of-Day function for Automation's test track is disabled, but this might be intentional. Personally would prefer the function as dawn/dusk times make most of my screenshots look better.

    2. ReShade doesn't appear in ingame screenshots, regardless if it's actually enabled. TheDiamondLord8 made a detailed thread over this but doesn't seem to be looked at yet.
     
    #87 Godzilla!, Jul 14, 2018
    Last edited: Jul 14, 2018
    • Agree Agree x 4
  8. bobthebuilder

    bobthebuilder
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    Aug 8, 2013
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    15
    G`day i have a graphics bug,when i turn grass on i get weird grass texture/shadow artifacts flicking all over my screen.if i turn it off it goes away.was fine before update.
    i`m using an RX 480 with the latest AMD driver (Adrenalin 18.7.1)
     

    Attached Files:

    • 20180714164541_1.jpg
  9. Ytrewq

    Ytrewq
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    Dec 6, 2014
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    2,270
    Most speedometers overestimate the speed to make people drive slower. If a company made a speedometer that underestimates the speed, they could end up in legal trouble because they would be making people break the law.
    --- Post updated ---
    What do you mean? You forgot to fix this?
     
    • Like Like x 1
  10. zigav2000

    zigav2000
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    Joined:
    Mar 9, 2017
    Messages:
    13
    My mods don't work and also if you put an automatic in park it doesn't stop it, it is like it is in neutral.
     
  11. jonthefuzz

    jonthefuzz
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    Joined:
    Aug 6, 2013
    Messages:
    164
    Screenshots don't export to folder
     
  12. HadACoolName

    HadACoolName
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    It has a basic texture but it very clearly isn't finished.
     
    • Agree Agree x 1
  13. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    :|

    Please check that nothing is blocking the game from accessing and using the Documents/BeamNG.drive folder (antivirus, weird programs and so on)

    Please try to clean reinstall the game:
    https://wiki.beamng.com/BeamNG_FAQ#How_do_I_perform_a_clean_reinstall.3F
     
  14. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    No, this is no bug, it's essentially a feature that is just not there at this point.
     
    • Agree Agree x 1
  15. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    In beam, the speedos don't do any adjusting for legal reasons, so what they display is actually what the car thinks its actual speed is. However, due to wheel expansion at higher speeds the actual speed starts to become larger than what the car thinks of as its speed. This is basically an issue with the tires getting bigger with speed than they should.
     
    • Informative Informative x 1
  16. Ytrewq

    Ytrewq
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    Dec 6, 2014
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    2,270
    So, will it be fixed? I want to run proper demo derbies again.
     
  17. 0atsmea1

    0atsmea1
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    Jan 2, 2016
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    247
    wtf, lol. I have seen speedometers that over estimate speeds, I was probably too tired (it was nearly 1 am) to think straight.
     
  18. bobthebuilder

    bobthebuilder
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    Joined:
    Aug 8, 2013
    Messages:
    15
    G`day, i reinstalled Beamng , ran with no mods etc....and the problem with the flickery grass was still there.so i re-installed my older AMD driver (dec last year 17.12.2) and the problem has gone.
    so i will use the old driver until there`s a fix.
     
  19. Wild Hog

    Wild Hog
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    Joined:
    Oct 30, 2016
    Messages:
    1,142
    No, even with the official configs the new paint jobs wouldn't work
     
  20. TobiBenzi

    TobiBenzi
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    Joined:
    Jul 29, 2016
    Messages:
    227
    The skidding and driving on dirt/grass sounds kind of act weirdly when enabling Ai on multiple vehicles sometimes. It's really awkward as the rumble strip and skidding on loose surfaces sounds still work... :confused:
    I can't really explain it further as it happens pretty randomly but maybe I'll be able to give more details if needed.
    PS: I have tried clearing cache and disabling mods (I always start a new update without mods)
    --- Post updated ---
    Also, there are many trees floating or standing on the road near the dirt course on the Automation Test Track
    screenshot_00530.png
     
    #100 TobiBenzi, Jul 14, 2018
    Last edited: Jul 14, 2018
    • Agree Agree x 1
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