Yeah, with the Halloween mod you should not play with those settings as it can break badly. Try: - To verify your installation: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335& - Remove all mods - Clear cache - Check for anything here: https://wiki.beamng.com/Incompatible_Third_Party_Software - A clean reinstall: https://wiki.beamng.com/BeamNG_FAQ#How_do_I_perform_a_clean_reinstall.3F
I tried the first, both via the launcher and steam, both times no result. Mods where allready removed and clearing cache seems to crash the game too for some reason. No error message here, it just stops working. I don't see a software in this list I use that could cause this (also I played ealier today with no issues). So.. clean reinstall it is. :/ I might wait a bit though, maybe I find another way. Edit: Did a clean reinstall, the error remains. But I can now clear my (non existing) cache, so this not working was related to something else.
Are the Thin Whitewall Bias Ply Tires gone? Base Miramar used to have these (still does in thumbnails, which were probably not updated yet) but new simple Bias Ply Tires are missing the thin whitewall they used to have, while the GTz rims still have the previous tires, as their only option, no less.
New features are nice but seems to have broken a couple things... Every single one of my mods is broken in some way, some worse than others, and some of which i planned to turn into proper mods and had/planned to jbeam... (this is all based on what I've seen happening and may not be the actual causes) First thing I've noticed is how models from other vehicles are appearing on other vehicles when a mesh is missing, but only on mods based on some vehicles (seems to be random though from what i've seen) which completely breaks the looks of them with lots of parts from the wrong vehicle appearing on them (this mod is based on the bolide and as a result has all of the originals of the unused meshes left out) Second of all, missing normal maps have a no texture spread across them and the colours are all off, and I can't fix this as I can't edit normal maps or anything This is really annoying as there's a couple mods I want to turn into full mods and eventually release but this has killed all of those projects until i can either figure out how to fix this (I tried quickly and couldn't find any fixes though) or a hotfix reverts or fixes these issues Haven't checked any proper released mods but I imagine some of them have suffered the same things due to what seems to be causing these issues.
Umm.... Help? After updating to the latest version (0.14.0.0) the environment is all "foggy". I already disabled all mods and cleaned cache. any suggestion? thanks
Not a fan of the updated SBR4 fender flares... They look a bit weird, being suddenly "kinked" to fit onto the body
It's OHC or should be anyway. It's like the Ford modular 4.6. It's conservative yes, but pretty average for the time. What concerns me is that it doesn't really have much torque.
Is it just me, or does the 2-step work only once? I can toggle it on/off, but after I do it once, it doesn't want to work anymore
Is this supposed to happen and is there a way to stop it/ clean it up? All my mods are disabled except the Halloween Mod
I want to make simple figure of 8 tracks. The track pieces are slightly bowed in the middle creating edges on the crossover, how do I create completely flat pieces. Sorry if I've missed something obvious, I have had a look.
It seems if you turn on camera collision, the camera ends up getting stuck on checkpoints in scenarios. It also can get stuck on the ground or other objects while the vehicle continues to move forward without it.
I noticed that when you recover a car when you have blinkers/reverse lights/siren turned on the lights stay on and you have to press the key to turn them off, or going in reverse for the reverse lights. It doesn't always happen tho. And the 80s feeling I get in the new map is awesome! Great job
I didn't expect the SBR4 to go from laughably-ugly-duckling to just-ugly-duckling. I didn't expect a car hauler upfit for the T-Series. I didn't expect the TRON-inspired game mode. And I also didn't expect so many improvements to the game. I thought we'd only get a rehashed snowmen hunt minigame, just, with scarecrows this time... So yeah, I was surprised. You must belong to that category of people who think updates this extensive happen overnight. Please, be thankful for the AWESOME work they did for once, go check the patch notes again and show some respect to people who invested time and effort in this update.
Where did that last bit come from? What did I say that ever indicated that? I feel like you're putting words in my mouth.
Found a bunch of these dismembered trees on the industrial site in the bottom right corner of the map.
Nadeox1 said we hadn't seen all that was coming with the updates, and that we were in for a few surprises. Well... Update is packed with surprises... To be honest, saying you don't find it "all that surprising" sounds terribly like disappointment coming from disproportioned expectations.
Camera FOV is not staying what I set, also FOV message when adjusting FOV is displayed only once, but after hitting R or Insert message is no longer displayed: (try to ignore wonderful fps, it is because of something in T150 driver is not liking Beam or Beam not liking the driver, have to abuse R or get new car to get fps normal. Another is that when I hit back to main menu arrow, then load next map, instead of loading screen I get main menu visible: (again try to ignore fps in main menu, it is because of the same reason, when T150 is unplugged no such issue happens) Same happens with mods disabled, but as I was doing other recording (well, attempting, failing), used those clips instead of recording new ones with mods disabled as result is same. ///////// I got Divinity Original Sin vibes from scarecrows, sound and design has similarities, I did like that hunt, also noticed that off road configs of vehicles are kinda made for such Now there seems to be new things that needs testing, so need to test some more
Black graphical artifacts streaking across maps not has not improved... New AMD driver installed+Clear Cache not fix problem!!! Please Repair!