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Discussion in 'General Discussion' started by Nadeox1, May 3, 2019.
We do have plans, but no confirmation at the moment.
I saw a bug with ETK 800's digital gauges. They sometimes change from metric to imperial when I respawn a car.
P.S. i disabled all mods.
I tried the game mode tip, but the UI is still basically unusable on the Italy map. I've tried clearing cache and safe mode, but no luck. The actual map works perfectly. Any ideas why this could be?
Started up my game today (in safe mode..) and it just started redownloading most of the mods that I have for no apparent reason, I've never even used the ingame repo thing and these were already in zip files in the mods folder.
I also turned off the online features like usual but it just doesn't care it seems.
Edit: Restarted with it in offline mode and it finally stopped.
Anyone got a 100% GPU load after an update? Before it was steady 60 FPS with ~80% usage on Italy with high settings on. Now it's almost unplayable with the same configurations as before. Something changed that I didn't know? Also hood camera on the T-Series somehow falls into the interior while hard acceleration.
I had a few bugs:
glitching navigation map
and none of the race transmissions has gear whine (except for reverse)
is it just me or every time i try and change the ui colour the game crashes???
Why does the eSBR has open diff ?
Does it even have a diff? If it does... Ooen diff is the way.
Don't think you would want a locked diff in something that has almost 1000Nm of torque... Even if it's AWD
REALLY hope this decal road stuff gets sorted out. I have missing decal roads everywhere, and transparency issues on others all over the damn place. Then the fact that they aren't updating is driving me nuts!
Changelog says "fixed animation" yet now none of my animation works.
As soon as I turn on "wave animation" the texture just disappears. It used to work, and I had lovely "waves" working with multiple textures. What am I doing wrong? =)
I wonder what was here...
Have you disabled all mods and cleared cache?
It has already been resolved in a discord group.
Glad to hear
I just noticed that the Sunburst CVT behaves a lot more realistically now than it did in 0.15.
Decal and Sketchup texture doing this. All previous updates on this old map were fine.
I have so many roads on my map that show through each other's transparency now. Very frustrating.