0.17 Discussion thread

Discussion in 'General Discussion' started by synsol, Aug 16, 2019.

  1. teetee599

    teetee599
    Expand Collapse

    Joined:
    Sep 25, 2018
    Messages:
    57
    I know that this is just a theory, but maybe the materials.json is breaking the game. Thats just my theory.
     
  2. Carrythxd

    Carrythxd
    Expand Collapse

    Joined:
    Jan 19, 2013
    Messages:
    180
    Invisible tree/branch collision on East Coast, USA around the area of the car on a dirt road near the Town Industrial Area spawn point under the half fallen tree:


     
    • Agree Agree x 1
  3. bmw740mk

    bmw740mk
    Expand Collapse

    Joined:
    Aug 16, 2019
    Messages:
    3

    thank you
     
    • Like Like x 1
  4. rocksim

    rocksim
    Expand Collapse

    Joined:
    Nov 10, 2014
    Messages:
    476
    Also, I think the beater covet should only have broken piston rings, as having coolant constantly spewing out of the hood would mean the owner probably wouldn’t drive it. Smoke out of the exhaust isn’t as much of an impairment. Maybe a version like the terrible could have both broken.
     
    • Agree Agree x 6
  5. robert357

    robert357
    Expand Collapse

    Joined:
    Mar 15, 2016
    Messages:
    222
    Update. One time I loaded the map, start the race and one timer were glitched. Restarting the game fixed it.
     
  6. The Gas Station

    The Gas Station
    Expand Collapse

    Joined:
    Jul 14, 2016
    Messages:
    207
    The D-series menu has two configurations that have the same name. However, the rightmost one is automatic and not manual.
    20190820152237_1.jpg 20190820152255_1.jpg

    Diving into the files, the issue is right here in the .json files:
    122.png

    Also, why are two similar configs for which the only difference is the gearbox, not always right next to each other? most other cars in game do it, but in the D-series there are the ext. cab ones between the regular ones.

    A few East Coast minor bugs:
    This is clearly asphalt, but marked dirt on the minimap:
    20190820012200_1.jpg

    this one is dirt but marked asphalt:
    20190817001922_1.jpg

    This access road right behind the cement mixer doesn't appear on the minimap at all:
    20190820004204_1.jpg

    same for this one:
    20190820004425_1.jpg


    This one is deliberately without safe-mode: as you can see, the Beamng-official checkbox is marked, yet mods still appear aplenty. I don't know if it's just broken, or if it's based off of some property (such as the author on a .json file) and some people just leave it to the default one (Beamng). Anyway, shouldn't be too difficult to fix.
    20190818011504_1.jpg


    Some missing minimap roads on Hirochi Raceway in the rocks area:
    20190818004602_1.jpg

    And here's a short story of how I found some really interesting bug:
    While scrolling through the car selector I found that apparently both the Bluebuck and the Barstow have the same set of engines to choose from!
    20190820220927_1.jpg 20190820220943_1.jpg
    So obviously the next thing to do was to open up the hood and see what's in the engine bay. I opened up the hood with the nodegrabber, then middle mouse button click to lock it in place. Apperently the engines are pretty different (maybe the different model years?). The Bluebuck has a battery, water reservoir for coolant, and even a brake master cylinder! (or is it power steering?). So far so good. So next I just wanted to spawn up a different configuration to compare engines, and then this happened:
    20190820221145_1.jpg
    20190820221158_1.jpg
    The nodegrabber apparently breaks the car when you replace the car with a different one.

    Here's a video:
     
    • Like Like x 1
    • Informative Informative x 1
  7. Diamondback

    Diamondback
    Expand Collapse
    Moderator
    Staff Member

    Joined:
    Apr 8, 2014
    Messages:
    1,246
    The sorting is based on price :)
     
  8. Spec Racer Z

    Spec Racer Z
    Expand Collapse

    Joined:
    Aug 21, 2013
    Messages:
    388
    Searched the thread and didn't see anything about this. The tire wall across from the figure-8 on Hirochi Raceway Short Circuit doesn't have any collision physics. upload_2019-8-20_13-15-38.jpeg
     
  9. jerrie

    jerrie
    Expand Collapse

    Joined:
    Nov 5, 2017
    Messages:
    948
    it does. it pushes the car back as to simulate real tire barriers and it damages the car less
     
  10. Mayneiak90

    Mayneiak90
    Expand Collapse

    Joined:
    Nov 8, 2017
    Messages:
    7
    I've been trying to spawn in the Covet in beamng after this update and in short every time that I try to use the covet the game pauses and says Instability detected. Anyone else experienced this issue? Happens with and without any mods. Checked game integrity and even had back-up original folders that I replaced.
    --- Post updated ---


    Nevermind. The "Honda B20 engine for Ibishu Covet" was crashing it.
     
  11. Exchy

    Exchy
    Expand Collapse

    Joined:
    Aug 27, 2016
    Messages:
    209
    I advice you reread what did he say, the part of that tire wall has no physics, car just gone through
     
    • Informative Informative x 4
  12. ALEX3000

    ALEX3000
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    91
    I have a few questions.First, do you ignore the weight of the driver? Can you do the weight adjustment of the driver and passengers like fuel in the tank? Secondly, the braking force of 100 percent, it touched the pedal-all the wheels locked? Can I save the selected value? Third, the soil on the shore of water bodies should be wet, that is, if the dirt road enters the water, it should be mud.
     
  13. jammin2222

    jammin2222
    Expand Collapse

    Joined:
    Sep 15, 2013
    Messages:
    291
    Is the Covet engine meant to blow up after a minute of driving? The engine says over torque risk in 3rd gear then proceeds to blow up 30 seconds later. I don't think it's supposed to be this fragile is it?


    Edit: It only seems to happen on the custom config car that I have used as my default vehicle since forever. It was basically just a rally spec Covet with the vandalized paint job. No mods. I will try and make a new version in the garage and hope it's not too different.
     
    #473 jammin2222, Aug 20, 2019
    Last edited: Aug 23, 2019
  14. Gamergull

    Gamergull
    Expand Collapse
    Staff Member

    Joined:
    Jun 3, 2018
    Messages:
    295
    I've taken notes of some of the traffic / police issues in this thread, and I'll fix as many as I can in the next while.
     
    • Like Like x 17
    • Informative Informative x 4
  15. The Gas Station

    The Gas Station
    Expand Collapse

    Joined:
    Jul 14, 2016
    Messages:
    207
    mmm... still seems questionable, as the ext. cab ones should probably both cost more than the shorter ones, just because of the added length.
    Still, that was more just me wondering why is it like that, not an actual bug as the other stuff.
     
  16. henryjhost

    henryjhost
    Expand Collapse

    Joined:
    Jan 1, 2018
    Messages:
    622
    The "Bank Robbery" scenario is a little Broken. If you manually reset any time during the scenario then the ETK just crashes as soon as the scenario starts and you see this when you arrive at the bank:
    screenshot_2019-08-20_19-37-08.png
    The only way to fix this is crash your car and use the UI to reset, which fixes things.
    Also the "bank" is actually a bookstore:
    screenshot_2019-08-20_19-36-18.png
     
  17. umustbeloggedintododat

    umustbeloggedintododat
    Expand Collapse

    Joined:
    Feb 16, 2019
    Messages:
    512
    S
    Should've been called "Library Robbery"
     
    • Like Like x 2
  18. Shotgun Chuck

    Shotgun Chuck
    Expand Collapse

    Joined:
    Mar 6, 2015
    Messages:
    1,139
    Looks like someone was listening when I made that post in the K-series thread.
     
  19. umustbeloggedintododat

    umustbeloggedintododat
    Expand Collapse

    Joined:
    Feb 16, 2019
    Messages:
    512
    Can someone please add a bridge here?
    screenshot_2019-08-20_21-59-44.png
     
  20. Copunit12

    Copunit12
    Expand Collapse

    Joined:
    Jan 13, 2015
    Messages:
    461
    You have a conflicting mod or you need to verify your game files.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice