The mods themselves have to be updated, as they need to be compatible with the various changes that were made to those vehicles.
Oh Yeah naturally, just thought it might be worth noting in the OP that it is an issue and that any mods that do alter the body should be deactivated until a fix is released. Save people wondering why their cars aren't spawning
not a giant game-breaking bug or anything, but I noticed some loading screens showing the old East Coast USA images when doing some time trials in Italy
why the details of one vehicle are transferred to another (although I understood it) and how to fix it (sorry for my english)
In safe mode. The Bluebuck 423 Sport (M) has the regular radiator when similar configs (including the automatic transmision version of the same config) use the heavy duty radiator. The engine tends to melt quickly. Also, the indestructible driveshaft makes me feel like I'm driving Christine after a big wreck and the car can still drive with the engine perpendicular to the rest of the car.
Does somebody know, why the Grand Marshal doesn't have the 6-Speed Automatic Gearbox like the D-Series, H-Series or Roamer? (Would have posted this in the Grand Marshal thread, but the thread is dead)
6 speed transitions like the ones used for the D and H-series are for heavy-duty use. The 6 speed has lower gear ratios than the 4 speed but can still give you the ability to have overdrive. The GM doesn't need a 6 speed because it is a passenger car and doesn't pull a lot of weight.
I looked at it in game and it has the same dimensions as the 4 speed, so yes, it should be possible to swap it. There is also a mod that those it, but it would be nice to have it as official content.
The dimensions don't matter. You can put an Inline 3 engine in a V8 model yet it still will be an Inline 3
Sorry, but I don't get your point. I know that it doesn't make sense that a 6-speed has the same dimensions as a 4-speed(I hope that this gets corrected with the new update of D-Series/H-Series/Roamer). And I also get it that the 6-speed doesn't make sense in one of the standard configurations. The Roamer also doesn't have it as a standard configuration, but I can put one in with the vehicle configurator. It's not necessary, but it would be nice to have just for fun.
It won't get corrected. It's just a shortcut that game devs take in order to save time on creating models
The Color Don't work on The Burnside's Without Painitjob Edit:Never Mind it was Short and all i had to do was leave and then renter The Level
I have found a bug in the steering parts (standard steering) on the hopper, in big collisions the steering rods/beams/model stretches into a big mess. The quick steering part is not doing this in tests i have done.
Hello, I would just like to say that there is a telephone pole in East Coast USA that is separated a couple of feet from the wires near the farm house in the countryside. I have tried clearing cache and disabling mods, but that issue is still there. This issue (I think) is blatantly obvious. This issue is a map issue that is in the countryside that is not far from the sawmill, but closer to the farm house. This issue has somewhat bothered me, but not as much as Google's reloading tab issue though. I would show you the issue, but I sadly do not know how to upload my game pictures to this forum. Thanks for reading this post. I wanted to say this, because I feel no one else has.
To upload a photo, click on the 'Upload a File' Button to the right of the 'Post Reply' button when composing your post. Navigate to Beamng's 'Screenshots' folder in file explorer when prompted, and select the photo you wish to upload.
Thank you @YellowRusty for replying to my comment. I will show people the issue with the East Coast USA Telephone pole once I figure how to do that. I am glad that at least 2 people on this forum have replied to my reviews and comments.
Can we have the prep at WCUSA drag strip extended to the finish? Most of the time with ~1500 HP+ vehicles we ending whacking the wall because the abrupt loss of traction. right before coming up the finish.