Some older cars did have exact that issue, front brakes started to fade and rears started to lock up, some had brake balance set bit too closely and it made things worse, but that was at 60's and American cars, which did not really have very good brakes at all. Well, Car Life 1966 March issue has article about Toyota Corona (it is like Miramar if not familiar), they write: http://wildaboutcarsonline.com/cgi-bin/pub9990391350594.cgi?categoryid=9990392079845 You can get old car magazines from that link. Idk, cars need more tune up for sure, but it is many of the cars and if they have plans to make some other improvements, maybe it is better to wait with final tune until improvements are made as doing same thing over and over again gets old pretty fast. Easy fix is to put semi race pads to front brakes I think, those should have bit more bite so brake balance get adjusted a bit and no longer fading so should get better with time instead of worse.
Thank you for that link, that is amazing. I keep thinking throwing out my old car magazines from around 2002-2005 was one of the dumbest mistakes I ever made.
If you don't know what the issue is, the issue is that one of the curve signs is pointing right even though the curve is going left. This is a very tiny issue though.
OCD gets triggered, I see two brake boosters, Snorkel intake pipe goes trough coolant expansion tank thing (wiper fluid is probably on driver's side white tank), trough top hose of radiator and trough freeflow air filter. It is bit cramped there, but this does look bit odd considering all the details in engine. Maybe some kind of black box, just simple cube etc. could cover that air filter, it could be part of snorkel, also if air filter would be on battery side instead, then routing pipe to air intake might be easier and placing box would be bit easier without conflict with radiator hose?
Good idea YellowRusty. I will go into more detail about this right now. This curve is not that far from the town gas station. It is the road that the paved side road that the side road with the guardrail at the town gas station connects to at the end when you are out of the town. By the way, the picture you see is the road that has the curve sign issue I reported. This road is off Route 2 of East Coast USA. The picture is pretty close to the picture of the beginning of the road that is off Route 2. Keep going straight on the road in the direction I took a picture of until you see the curve that has the curve sign issue. It is on the right side of the road, so look out for it.
While ingame, press Alt-O (I think it was that, can't check as I have blocked everything from accessing the internet so it does not work for me) and you should have a screenshot with a link that can open game in position. Furthermore you can press F11 ingame, then shift-C to free camera, click sign and then take screenshot, that should show coordinates of the sign. Like so, when sign is selected those coordinates can help to figure out where it is: Then by using decal road editor you can get road names too, sometimes handy, just remember to click select tool (arrow) from left after switching to decal road editor, otherwise it starts creating new road when clicking.
Okay, your post is very informative, but I'm not so sure about the F11 editor yet. I really don't want to jack up the game using it. I would rather take more pictures of areas near the curve sign problem instead, but maybe I'll use the F11 editor eventually. We'll just have to see though. --- Post updated --- Alright, The first shot on the left is where the road with a guardrail that goes by the town gas station connects to the curve sign issue road. The second shot in the middle is the where the curve sign issue road goes off Route 2. The third shot on the right is the curve where the curve sign issue is going left. Okay, for more information. The curve sign issue road also goes under a bridge that isn't super far from the curve sign issue. I will take more pictures if I have to. --- Post updated --- Okay, these objects will not appear in your game. I spawned them in the game to mark the areas that were extremely close to the curve sign. The 2 photos are in the area where the curve sign issue is at. By the way, zestyfolfdude, sorry about your fuel light issue.
An AI pathing issue on the automation track causes the cars to drive straight into the landslide rubble
This is the feedback thread that is literally intended for people to report bugs and issues with the game.
Because it's "just a game" this doesn't mean it can't be true to life. Technology is moving forward so as simulation. Every sim (car or flight) isn't perfect but still every developer doing their best so their games would be closest to real life. That's the point of it. Also not everyone is programmer but most of them are drivers and maybe even race drivers. They can see what is wrong or not and point it out, so devs could improve it. That's the point of this thread...
Difference in result with same power output can indicate there is bug someplace. Yeah, game is best out there and will be even better