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0.18 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Nadeox1, Dec 9, 2019.

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  1. not yellow

    not yellow
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    Dec 10, 2017
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    6
    Hi,

    1) Mirrors are showing non existing things into caves
    2) Got error while crashing pickup into the cave
     

    Attached Files:

    • 20191212190847_1.jpg
    • error.png
  2. Nadeox1

    Nadeox1
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    Administrator
    BeamNG Team

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    We checked and we shaved off at least 100MB and it's a few second faster to load in-game, so we think it was a worthy change to do.

    The colors becoming really dark and saturated you mean?
    No, that's not normal, we will check

    Mirrors only reflect certain objects. It also depends on your dynamic reflection settings.

    About the second: Are you able to replicate this consistently?
    Please make sure that your install is intact first ( https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 )
    and see if it happens in Safe Mode too
     
    • Like Like x 1
  3. Sithhy™

    Sithhy™
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    The brakes from this combination seem to be overheating when you hold them even when stationary (Moonhawk Track)

    upload_2019-12-12_18-54-41.png
     
  4. Vector355

    Vector355
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    341
    i kinda like the idea of giving the big, body on frame american cars loose steering unless you upgrade it but that looks too much even for me
     
    • Agree Agree x 1
  5. SOUPra

    SOUPra
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    Mar 5, 2019
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    When I enter beam after the hotfix, it says, GuiControl::eek:nAdd0 unable to find specified profile and GuiDefaultProfile does not exist!
    Please Help
     
  6. not yellow

    not yellow
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    1) Yeah, but I still think that it's a bug (non game breaking and small, but still), mirrors should not show outside scenery inside caves. I will test later with changing reflection settings to max.
    2) Got this error once, currently has not appeared again. I just wanted to point out, that maybe there is some potential bug. Game files are ok, verified.
     
  7. Grind86

    Grind86
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    By the way Nadeox1, Thank you for fixing that curve sign issue I kept talking about :D
     
  8. Nadeox1

    Nadeox1
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    Your installation may be corrupt.
    Please do this:
    https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

    And if it does not help, do this:
    https://wiki.beamng.com/BeamNG_FAQ#How_do_I_perform_a_clean_reinstall.3F
    (exactly as written, without skipping any step)

    I just forwarded to the art team :)
     
    • Like Like x 1
  9. Rolph

    Rolph
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    Is it possible to add back the traffic collision as an option? As it stands currently it’s impossible to put a dummy in a traffic car as it just falls through due to the new feature
     
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  10. SOUPra

    SOUPra
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    46
  11. disloyalpick

    disloyalpick
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    I don't think this audio should be played when it is literally a square box with no planks in the middle of it lol.



     
  12. Stoat Muldoon

    Stoat Muldoon
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    BeamNG Team

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    Jun 21, 2013
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    Can you please specify exactly what you mean here, compare with 0.17 of possible. Are you referring to a steering deadzone, or do you think the steering wheel throw is incorrect? Which suspensions are you seeing this on?

    The 'Short' frame and body will receive a rear shell soon. We ran out of time to complete it, but as everything else for that body style was complete and perfectly serviceable we decided to include it, but without any configurations.
     
    • Like Like x 7
  13. vmlinuz

    vmlinuz
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    Ojay, this is epic

    It's still plenty of fun even without the rear shell, so this is really exciting. Might be my new favorite vehicle. I also suggest adding a sport variant, based on the sport D15, similar to the GMC Typhoon.
     
  14. Godzilla!

    Godzilla!
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    Mar 17, 2013
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    Most of the large river on ECA has no water. Game ran with no mods and cleared cache.
    upload_2019-12-12_13-54-49.png upload_2019-12-12_13-54-9.png upload_2019-12-12_13-56-59.png
     
    • Agree Agree x 2
  15. Grind86

    Grind86
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    Thank you :)
     
  16. Vladimir AB

    Vladimir AB
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    May 17, 2015
    Messages:
    36
    Exhaust tip on the truck keeps doing its animation even if it has been detached from the vehicle.
     

    Attached Files:

    • 123.png
    • Informative Informative x 1
  17. Googlefluff

    Googlefluff
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    Feb 12, 2015
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    It worked fine before though. They would occasionally clip the dirt on the inside of corners, but in my opinion that's better than them getting stuck facing each other or making it a one way, at least until a way can be found to have them avoid each other better.

    EDIT: I just saw that this has already been addressed. They still struggle when meeting around corners and get stuck sometimes, but it's much better. Thanks devs!
     
    #257 Googlefluff, Dec 12, 2019
    Last edited: Dec 12, 2019
    • Agree Agree x 1
  18. phjnvr

    phjnvr
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    Apr 1, 2018
    Messages:
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    First of all, thank you for another great update. There seems to be something going on with some of the new lights in Utah. They glow through vehicles.
     

    Attached Files:

    • screenshot_2019-12-12_21-48-24.png
  19. jerrie

    jerrie
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    Nov 5, 2017
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    id just like to mention that on other maps i have 60 fps most of the time, but on east coast usa it is closer to 50 fps.
    i dont know why, since it ran fine before.
     
  20. JJscoobs

    JJscoobs
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    Aug 2, 2013
    Messages:
    423

    Seem's for me like the issue is on the 4 link suspension it doesn't go in 100% straight line, seems if you lift it more?
     
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