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0.19 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Nadeox1, Apr 5, 2020.

  1. jerrie

    jerrie
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    as far as i know its not the fact that modded vehicles dont work, but naming. at least from what i know, as long as a config has police in the config name (the config file itself, not just the one that shows up in the selector) it will act like police vehicles. from my understanding this is what makes some mods work and some not.
     
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  2. CaptainZoll

    CaptainZoll
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    I think it's actually the config type (factory/custom/service/police/powerglow)
     
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  3. jerrie

    jerrie
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    thats what one would be incline to think, but i did that with my stuff and they didnt do police stuff, once i added police in the config name, they did, so thats why i think the name is the important thing.
     
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  4. CTV

    CTV
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    That seems to be the case after digging in some of the modded car files like the s550 mustang. However, the official Gavril Roamer's police configs are named as sheriff.pc and sheriffoffroad.pc, so with all due respect, you could be wrong
    I think you might be actually right. I changed the type to police (previously custom) and i could actually use a modded vehicle to chase down suspects. I could also be chased down by these modded vehicles. As for the s550 mustang, I think the reason why i couldn't use it as a chase vehicle is because its type was Service, not Police.
     
  5. jerrie

    jerrie
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    so, i did the only thing one would do after being told they might be wrong, put it to the test. turns out, i was wrong. although if i remember correctly, it relied on the config name before, it now does on the vehicle type. so thx for bringing this up, and i hope this helps anyone who wants to use police stuff in traffic
     
  6. CaptainZoll

    CaptainZoll
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    when a piccolina's engine is on fire, and the engine isn't running, (i presume because the fan isn't running) the engine temperatures spike up ridiculously high, nearly to the order of e100:
     

    Attached Files:

    • screenshot_2020-06-22_13-48-35.jpg
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  7. MarkosRuiz

    MarkosRuiz
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    Oct 28, 2017
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    Since Small Island remastered map was introduced in-game I experienced stuttering, nowadays I still experience it. The first day that I tried, I deleted cache, removed my mods, tried in safe mode, no success. I tried again after a long time (I even formatted the PC in between) and I still experience stuttering.

    I'm a quite sensitive person for thinks like that and I get motion sick every time I try. Not a bad PC, I7 7700K OCd - GTX 1080ti OCd - 16GB DDR4 3200Mhz and game runs in a SSD with updated drivers of everything and newest W10 version.

    I hope there is some kind of fix somewhere that I missed. Thank you so much devs!
     
  8. ltntai

    ltntai
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    Mar 18, 2017
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    1. Instability detected in Barstow's 4-link rear. Most 15" wheels, narrow track width, and high tire pressure results in shaking, rear axle shattering and spring collapse under stress. TrackSport, 50 psi, minimum track offset:
    screenshot_2020-06-25_14-13-47.jpg
    2. Unnecessary intake slot "Empty" in Bolide's engine part selector. It works like a stock intake.
     
  9. Pippy.drive14

    Pippy.drive14
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    Dec 23, 2016
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    I’ve noticed the tires for the 854t seem to be somewhat weaker than other trims. Is this normal?
     
  10. SuperAusten64

    SuperAusten64
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    On the Burnside, the front and rear bumper slots are under the body, when they should be under the frame like every other body-on-frame vehicle. (They are actually attached to the frame and not the body, you can see this when you manually move the slots to be under the frame.)
     
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  11. Br3by

    Br3by
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    I don't know if it was said before, but the D35 Pig has two beams remaining attached to the hood when it is pulled off.
    The hood also follows the car, if going away from it.
    PIG.jpg
     
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  12. CaptainZoll

    CaptainZoll
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    the reason for this is so that they get lowered 0.05m with the rest of the body on the chopped&channeled version.
     
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  13. cagecode

    cagecode
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    Not a serious issue, but the AI on one of the offramps on West Coast seems to go both directions when it really should be just one:

    upload_2020-7-1_22-30-19.png
     
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  14. BombBoy4

    BombBoy4
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    Something I've noticed with modern manual vehicles is that there's rev hang when shifting: when you press in the clutch the revs stay stable before falling, and it's due to having an electronic throttle body rather than a mechanical one. However, with the modern vehicles in BeamNG.drive, this isn't an issue. Either Cherrier has perfected the electronic throttle body or this isn't simulated yet, just something to note.
     
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  15. Diamondback

    Diamondback
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    BeamNG Team

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    Someone watched EE there :D
     
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  16. ARES IV

    ARES IV
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    May 6, 2019
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    The I5 Engine of the Vivace has identical stats for Stage 2, Stage 3 ECU and RACE ECU:

    STAGE 2


    STAGE 3


    RACE ECU:
     
    #1036 ARES IV, Jul 4, 2020
    Last edited: Jul 5, 2020
  17. Diamondback

    Diamondback
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    Did you equip the proper turbo?
     
  18. ARES IV

    ARES IV
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    I have just rechecked. No, I did not. Since the Stage 3 and Race ECU only seem only to increase boost pressure it the difference was not visible with the stock turbo.
     
  19. Diamondback

    Diamondback
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    BeamNG Team

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    Yep, that's by design. Tuning in these cars always includes multiple components if you're going so high.
     
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  20. maybe_simon

    maybe_simon
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    One can drive the Gravil D-Series without a fueltank :D

    Steps to reproduce (I also tested this in safe mode):
    1. Select the D-Series
    2. Switch the bed to the "Off-Road Flatbed"
    3. Add an auxiliary fuel tank to the flatbed
    4. Remove the normal fueltank (the car now uses the fuel from the auxiliary tank, which makes sense i guess)
    5. Rip of the auxiliary fuel tank with the "ctrl" key and your mouse
    6. Enjoy your wireless fuel
    The game thinks that the auxiliary fuel tank is still attached to the flatbed, so eventually you will run out of fuel. Auxiliary tank ruptures are also ignored.
     
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