1. Intel iGPU (6xx series) crashes
    Fixed drivers available!
    Instructions here

    Dismiss Notice

0.20 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Leeloo, Aug 6, 2020.

  1. JZStudios

    JZStudios
    Expand Collapse

    Joined:
    Feb 23, 2016
    Messages:
    181
    Gavril D-series tire offset.
    Untitled.png
     
  2. Traxxas_Master

    Traxxas_Master
    Expand Collapse

    Joined:
    May 19, 2019
    Messages:
    4
    with the new minor update the d series parts menu closes all tabs you've opened in the parts menu when you change a part.
    please fix
     
  3. Besquef

    Besquef
    Expand Collapse

    Joined:
    Aug 12, 2020
    Messages:
    24
    Hello
    Since v0.20.
    When I record a crash with the replay function and watch the crash immediately after. The windows, windshield and some parts of the cars were broken before the crash.
    I put a link below to a video, showing the problem.
    This happens with all vehicles in the game, I cleared the cache, while the video is playing the game is running in safe mode and no mod is installed.
     
    #403 Besquef, Aug 12, 2020
    Last edited: Aug 12, 2020
    • Agree Agree x 1
  4. MaRcIu

    MaRcIu
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    24
    hello, after updating I have no tyres on all my cars (mods and original) is this known issue?
     
    • Agree Agree x 1
  5. den_chik

    den_chik
    Expand Collapse

    Joined:
    Dec 12, 2019
    Messages:
    413
    Exactly. But if you restore the car before the replay whole things ok.
     
  6. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    2,916
    Hi everyone!

    After a long day of bugfixing, we just released a kind of silent hotfix to prevent people having issues with the game not working. These are the changes for BeamNG.drive-0.20.1.1.10545:
    • Fixed ModManager breaking under weird conditions (we introduced this bug in 0.20.1)
    • If the vehicle loading crashes, it will show the problem now
    • Fixed partManager crashing when props were missing
    • Fixed missing props or "Hide steering wheel" breaking all props
    • Pickup: updated thumbnails
    Hope everything is working as it should now. We just spent the entire 14 hour working day on bugfixes and we'll go home at midnight now :)

    Thanks for your awesome support and feedback in helping us catching the problems in time :)
     
    #406 tdev, Aug 12, 2020
    Last edited: Aug 12, 2020
    • Like Like x 33
  7. FS16

    FS16
    Expand Collapse

    Joined:
    Feb 18, 2015
    Messages:
    999
    it's honestly incredible how much work you guys put into this game
     
    • Agree Agree x 11
    • Like Like x 3
  8. Besquef

    Besquef
    Expand Collapse

    Joined:
    Aug 12, 2020
    Messages:
    24
    no, even restore the vehicle before rereading the problem is still present.
     
    #408 Besquef, Aug 12, 2020
    Last edited: Aug 12, 2020
  9. galaxynote2

    galaxynote2
    Expand Collapse

    Joined:
    Aug 18, 2013
    Messages:
    117
    So I've decided to make a video, since the crashing sounds still aren't working correctly even after the hotfix. It's a comparison between the new update and an older build of the game (tested in safe mode too). Devs please take a look.
     
    #409 galaxynote2, Aug 12, 2020
    Last edited: Aug 12, 2020
  10. den_chik

    den_chik
    Expand Collapse

    Joined:
    Dec 12, 2019
    Messages:
    413
    On my side all ok.
     
    • Agree Agree x 1
  11. Finnb.

    Finnb.
    Expand Collapse

    Joined:
    Jul 27, 2013
    Messages:
    15
    On the remastered Industrial map, the AI likes to impale themselves on this barrier.
     

    Attached Files:

    • beambug.png
  12. Belvedere58

    Belvedere58
    Expand Collapse

    Joined:
    Jan 6, 2018
    Messages:
    67
    Just did the update.

    The Bluebuck Taxi is spawning with thin white wall tires but the thumbnail is showing blackwalls. For the period, taxi cabs would have had blackwalls like the thumbnail.

    Similarly, the Burnside Taxi should have blackwall tires, too.

    Additionally, AI traffic is coming to a stop at some intersections where they don't have a stop sign and they're not turning.

    It's happened here in Italy with the tan car stopping:
     
  13. den_chik

    den_chik
    Expand Collapse

    Joined:
    Dec 12, 2019
    Messages:
    413
    That's very weird behavior implemented in 0.20. Personally I think that's bad while no correct AI logics anyway (and it don't "improved" but contraversa).
     
    #413 den_chik, Aug 12, 2020
    Last edited: Aug 12, 2020
  14. byKaLeD

    byKaLeD
    Expand Collapse

    Joined:
    Nov 9, 2018
    Messages:
    7
    It's really frustrating that now in vehicle customization, everytime I change something that is a branch (or subtree), it closes all the trees that I opened, and opening again evey tree it's getting very annoying. Altough I found a (kinda) solution, and is to uncheck apply changes automatically, but It would be much better if it changes automatically and just kept all the opened trees.


    Not really a bug, but a quality of life thing that I would love to be "fixed" on the next silent hotfix or the next standard hotfix.
     
    • Agree Agree x 7
  15. gsk11740

    gsk11740
    Expand Collapse

    Joined:
    Sep 24, 2019
    Messages:
    105
    I think somebody else mentioned this as well but is it possible to make the "automatic thumbnail" function optional? I had a configuration that had a nice thumbnail picture and when I went to change one little detail and then saved it, it overwrote the previous picture. I went from a Hopper with a really nice Utah sunset background to a Hopper in a strip mall parking lot. I probably have a backup of the original picture someplace but it would be nice to have a switch to turn off the feature. Maybe default = off?
     
    • Agree Agree x 5
    • Like Like x 1
  16. PinheadLarry

    PinheadLarry
    Expand Collapse

    Joined:
    Sep 26, 2016
    Messages:
    41
    Ditto on this. It was fine in the initial .20 update but the hotfix seems to have broke it. It's just made more insulting that the apply changes option doesn't even persist after you close the game. Hell, it doesn't even persist after a vehicle change.

    God yes. I find it obnoxiously distracting.

    Now for two things I've found:
    1. Since the .20 update, the Steam name license plate option no longer seems to work for the car you spawn in with initially.
    2. Since the hotfix, brake squeal doesn't work.

    EDIT: another thing I've noticed when using the I6/Diesel: the spare dark spot on the muffler
     
    #416 PinheadLarry, Aug 13, 2020
    Last edited: Aug 13, 2020
    • Like Like x 2
  17. ARES IV

    ARES IV
    Expand Collapse

    Joined:
    May 6, 2019
    Messages:
    285
    It was not supposed to be released and will return later.
     
    • Agree Agree x 1
  18. WickedGamer57

    WickedGamer57
    Expand Collapse

    Joined:
    Jun 27, 2016
    Messages:
    6
    I don't know if this has been reported, but in the parts menu, the whole dropdown collapses when you choose a new part, this is extremely frustrating. Cheers.
     
    • Agree Agree x 1
  19. Jimmy John

    Jimmy John
    Expand Collapse

    Joined:
    Jun 7, 2020
    Messages:
    18
    this is a small issue, but these race exhaust manifolds are long tube headers
    i told you it was small
     

    Attached Files:

    • Screenshot827.png
  20. SuperAusten64

    SuperAusten64
    Expand Collapse

    Joined:
    Jul 5, 2019
    Messages:
    1,040
    .pc configuration files now save the license plate number along with the parts and paint color, so if you have a custom default vehicle with a license plate number other than your Steam username, it will always spawn with that number.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice