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0.23 Discussion thread

Discussion in 'General Discussion' started by Leeloo, Jun 25, 2021.

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  1. Josh Grindheim

    Josh Grindheim
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    That's the thing - In a lot of cases, it didn't. During jumps, the engine takes a very long time to becoming starved of oil. In most cases, that might be fine, but in situations like the Wendover's example where the engine was rotating while at a weird angle, you'd think it would start burning oil pretty quickly.
    With the SBR4, I was doing things that should've thrown oil into the cylinders (since it's a boxer) and starved the valvetrain of oil, yet it was completely fine.
    Also, the Tograc started burning oil from just doing a light suspension test, which is a place where you'd expect it not to burn oil (it then didn't burn oil on the heavy suspension/jump test, even after flipping, which is where you'd expect it to).
    Edit: After doing some more testing, only the FCV, LeGran and Wendover experience oil starvation on the suspension test. I haven't tested every single car, but every other vehicle that I've tested (including ones with transversal engines) did not experience any oil starvation.
     
    #361 Josh Grindheim, Jul 1, 2021
    Last edited: Jul 1, 2021
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  2. Mopman93

    Mopman93
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    BeamNG Team

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  3. pinki

    pinki
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    upload_2021-7-1_19-19-36.png upload_2021-7-1_19-20-59.png
    in Italy, the asphalt ripples in the port
     
  4. renePRO

    renePRO
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    i'm a ball now...? (walk mode)
    20210701113402_1.jpg lol:confused:
     
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  5. Blkfxx

    Blkfxx
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    Oil simulation update is cool but is it possible to turn all oil simulation off? Building a 2 stroke and its not exactly realistic to starve from oil when on its side
     
    • Agree Agree x 1
  6. Diamondback

    Diamondback
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    Vehicle Systems Engineering
    BeamNG Team

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    Thanks, looking into it.
     
  7. epicsadface

    epicsadface
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    I'm having two issues.
    1. Menu's close when vehicles are respawned or modified. This is an issue when you have traffic spawned as every time the cars reset it closes whatever you have open.
    2. In game is gets slow/laggy when switching vehicles or respawning cars.
    Neither make the game unplayable and overall I'm loving the update!
     
    • Agree Agree x 3
  8. Diamondback

    Diamondback
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    Vehicle Systems Engineering
    BeamNG Team

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    Hm yea, looks like zipped mods are kinda broken. You can work around that by unpacking the mod in mod manager for now.
     
  9. renePRO

    renePRO
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    20210701112410_1.jpg
    is this normal/what is this?
     
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  10. Camera2004

    Camera2004
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    which mod causes the wheels to turn white?
     
  11. bersta2

    bersta2
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    Mar 3, 2017
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    My tires turns blueish with the ultra preset....
    --- Post updated ---
    That might be it... The white blueish color
     
  12. Franz027

    Franz027
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    I don't have it =(
     
  13. renePRO

    renePRO
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    in 0.22 when u save a config it (auto) start with a capital letter.
    not in 0.23 (not sure if its a bug)
     
  14. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    In the "Garage to Garage Delivery" scenario, the directions are all reversed. Locations near Fastello are given as "Eastern Coast of Italy" and Norte is in the south - navigation app confirms this.

    When Italy is loaded in free roam, Norte is in the north as you'd expect, which puts Fastello and locations near it on the western side. Navigation app also confirms this.
     
  15. deagler44

    deagler44
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    Jul 1, 2021
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    Hello,
    Car spawns with a broken engine, changing it does nothing
     
  16. renePRO

    renePRO
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    when i enter/exit walk mode this happens, i use tab to get back in.
    20210701125247_1.jpg 20210701125444_1.jpg
    checkt in safe mode
     
  17. xxyeeter69420

    xxyeeter69420
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    May 22, 2020
    Messages:
    11
    In the goliath scenario, the game cant load it for some reason and the roamer spawns with the front end slammed and the car is overall broken (not physically damaged). Same happens to the ai traffic cars on car delivery scenario for some reason. I verified it on both steam and support tools and deleted the cache several times too.
     
  18. Taza

    Taza
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    Nov 8, 2015
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    Not sure if Ultra is supposed to look like this:

    Only difference between the pics is the time of day
     
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  19. Luca Matei

    Luca Matei
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    Joined:
    Jul 1, 2021
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    1

    Attached Files:

    • Screenshot_48.png
  20. stenyak

    stenyak
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    Global Moderator
    BeamNG Team

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    1,406
    Are you entering/exiting the vehicle using the enter/exit vehicle binding? (it's F by default).
    If you are using tab, then you are not entering vehicle, you're merely cycling through the active objects that are spawned in the map (leaving the human around rather than inside any vehicle).
     
    • Like Like x 1
    • Agree Agree x 1
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