1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

0.28 Discussion Thread

Discussion in 'General Discussion' started by Leeloo, Apr 4, 2023.

Thread Status:
Not open for further replies.
  1. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,024
    @Br3by what are you trying to show?
    I don't see anything weird
     
  2. Ninjaguluke5

    Ninjaguluke5
    Expand Collapse

    Joined:
    Dec 12, 2022
    Messages:
    6
    Can you tell me how to talk in these chats
     
  3. Br3by

    Br3by
    Expand Collapse

    Joined:
    Oct 13, 2018
    Messages:
    102
    Is the blue building normal?
     
  4. Covalence

    Covalence
    Expand Collapse

    Joined:
    Jul 3, 2021
    Messages:
    185
    The construction site in WCUSA has one-sided collisions, meaning you can get stuck in the scaffolding or phase through it with some damage (video for reference):


    Also, the poles for some traffic lights have messed up textures:
     

    Attached Files:

    #684 Covalence, May 14, 2023
    Last edited: May 14, 2023
    • Agree Agree x 2
  5. McBeamer94

    McBeamer94
    Expand Collapse

    Joined:
    Jan 4, 2019
    Messages:
    2,558
    Same thing with most of the pillars of the Garage. The only pillars that have collision boxes are the ones nearest to the 4 corners of it.
     
  6. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    5,004
    Yes, it looks partially dilapidated, but some of the panels have been replaced.
     
  7. LegThePeg

    LegThePeg
    Expand Collapse

    Joined:
    Jun 4, 2022
    Messages:
    3,498
    That’s what I made a joke about (then deleted it) because I thought it was just a weird bug
     
  8. Doge_guy

    Doge_guy
    Expand Collapse

    Joined:
    Jul 13, 2021
    Messages:
    198
    BUG REPORT #1
    This is a repeated bug from even older versions; After I search the vehicle selector and expanding configurations, It expands normally, but after I spawn a vehicle, 'Expand Configurations' disables somehow, and I had enable it again when opening the vehicle selector again; I've played 0.14.0.5 beta from steam and that doesn't have this issue. (OPEN GIF IN NEW TAB)
    UntitledProject.gif

    BUG REPORT #2

    In photo mode, there's an option for SSAO; but isn't an option for enabling/disabling Bloom; Plus, when I Enable SSAO, it also gives me bloom settings and SSAO
    together, which is unrealistic; Bloom enabling/disabling option should also be separate from SSAO.
    Screenshot2023-05-15114952.jpg Screenshot2023-05-15115033.jpg


    BUG REPORT #3
    'Smooth movement' in photo mode is enabled by default, but when it's even enabled it isn't smooth; Then I had to disable it/enable it again to work.
     
    #688 Doge_guy, May 15, 2023
    Last edited: May 15, 2023
    • Agree Agree x 1
  9. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    I think maybe the expand configurations disabling is intentional, as checking it can cause a MASSIVE lag spike depending on your filters and the amount of mods you have
     
  10. Doge_guy

    Doge_guy
    Expand Collapse

    Joined:
    Jul 13, 2021
    Messages:
    198
    But for things like Derby (as you may see in GIF) and spawning derby cars is useful; The bug is really annoying at some point.
     
  11. Doge_guy

    Doge_guy
    Expand Collapse

    Joined:
    Jul 13, 2021
    Messages:
    198
    Devs, Please just fix this hell issue; After 0.28 update gearboxes are acting very bad and needs improvement; Following the clutch system update after 0.28, controller players and keyboard players have this annoying issue (BTW I have enabled 'Clutch assistant' and I'm sticking with a Logitech F310 Controller) (DOWNLOAD VIDEO)
     

    Attached Files:

  12. Drivesafe4

    Drivesafe4
    Expand Collapse

    Joined:
    Dec 28, 2020
    Messages:
    371
    Hope they fix this shit and stop pretending while fooling the gullible into thinking it's "realistic".
     
    • Like Like x 2
  13. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    They are fixing it by revamping the whole system, it was the first teaser after the last update came out, maybe you forgot
     
    • Agree Agree x 5
  14. Aquila:)

    Aquila:)
    Expand Collapse

    Joined:
    May 28, 2022
    Messages:
    509
    Since the last hotfix I believe, you don’t see the cars components anymore when hovering over them in the parts selector. Was it just forgotten to be implemented again after removing the latest changes to this system or is this intentional?
    Edit: that option did already exist before 0.28 and just got changed or am I tripping?
     
    • Agree Agree x 1
  15. ghost_cauli

    ghost_cauli
    Expand Collapse

    Joined:
    Jul 14, 2022
    Messages:
    1,192
    I wanted to start a petition to whoever is responsible for 3D models of vanilla vehicles for more accurate and proportional UV mapping.

    I'm still mad at how odd the Scintilla remap is. The correct aspect ratio is 8:5, but this is an easy fix. What's worse is that particular objects are scaled differently, which is why it's virtually impossible to make a simple stripe livery without having to manually adjust every single part.

    I know that with such a complex body doing so can be a little difficult, and the rear quarterpanels turned out quite well for what they are, but it does not excuse misaligning neighboring parts (front bumpers and hoods, doors and quarterpanels, front and rear roof panels...).

    Another thing is that there's too much stuff packed in the corners and other odd spots. It's one thing that you need to be cautious to not turn the underbody pink, and another that you can't control them separately unless you upscale your skins to unholy resolutions. Yet, there's a lot of free real estate in every car's UV maps – so why not use them to map door sills, under-bumpers, frames, and so on? It doesn't need to be much complex, even a separate dot for separate part groups would suffice.

    Yeah, I know there are workarounds – and I use many! – but I just needed to vent after fixing the Volitalia skin for nth time.
     
    • Agree Agree x 1
  16. Drivesafe4

    Drivesafe4
    Expand Collapse

    Joined:
    Dec 28, 2020
    Messages:
    371
    Maybe because I didn't see or even check for a teaser.
     
    #696 Drivesafe4, May 18, 2023
    Last edited: May 18, 2023
  17. Carrythxd

    Carrythxd
    Expand Collapse

    Joined:
    Jan 19, 2013
    Messages:
    227
    The Concealed Flashers on the Radiator Support of the Roamer doesn't seem to work. The ones on the Facelift Radiator Support however work as intended

     
  18. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,024
    I have this issue too,and I am on keyboard
     
    • Agree Agree x 1
  19. Doge_guy

    Doge_guy
    Expand Collapse

    Joined:
    Jul 13, 2021
    Messages:
    198
    I think camera angle doesn't center when spawning and replacing vehicles; This issue is happening after 0.28 and wasn't presented in older versions (ie.Looking side to vehicle and then replacing the vehicle, again is looking side instead going center)
     
  20. hey_big

    hey_big
    Expand Collapse

    Joined:
    Aug 26, 2015
    Messages:
    164
    Hazard flashers should work with ignition off
     
    • Agree Agree x 3
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice