The SP Dunekicker's normal map texture of the tt_body, which are, (Why is there two?) racetruck_body_n.data.DDS racetruck_body_n.normal.dds has a wireframe baked into it's normal maps, (Right click and open image in new tab to see larger) Gimp with a emboss filter to see it better, (Right click and open image in new tab to see larger) This is for both textures.