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0.4.0.x Current bugs and help thread [0.4.0.6]

Discussion in 'General Discussion' started by Nadeox1, May 1, 2015.

  1. burilkovdeni

    burilkovdeni
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    Re: 0.4.0.x Current bugs and help thread

    When I turn node names on this happens.
     

    Attached Files:

    • 2015-05-30_00003.jpg
    • 2015-05-30_00004.jpg
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Re: 0.4.0.x Current bugs and help thread

    It's a current WIP system to improve node visibility. It's not fully functional yet.
    You can press F11, click on the 'eye' icon next to the camera speed and disable those bubbles.
     
  3. tdev

    tdev
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    Developer
    BeamNG Team

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    Re: 0.4.0.x Current bugs and help thread

    Ouch, can you provide us with your torque3d.log please?
     
  4. CarSquasher

    CarSquasher
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    Re: 0.4.0.x Current bugs and help thread

    Thanks. It's now working
     
  5. RoyalAce2000

    RoyalAce2000
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    Re: 0.4.0.x Current bugs and help thread

    I can't steer at all I can accelerate and reverse but can't steer:mad:
     
  6. Nadeox1

    Nadeox1
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    BeamNG Team

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    Re: 0.4.0.x Current bugs and help thread

    Delete your 'BeamNG.Drive' folder in 'MyDocuments'.
     
  7. VeyronEB

    VeyronEB
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    Re: 0.4.0.x Current bugs and help thread

    ###Scratch that, problem was related to anti virus updating in background :p###
     
    #67 VeyronEB, May 30, 2015
    Last edited: May 30, 2015
  8. ZoneSix

    ZoneSix
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    Re: 0.4.0.x Current bugs and help thread

    Controls > Hardware is very laggy.
     
  9. Atomix

    Atomix
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    Dec 15, 2012
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    1,349
    Re: 0.4.0.x Current bugs and help thread

    Here you go
    I run BeamNG under wine because i am on Linux, so maybe that stuff might not be a priority to you.
    Hope it is of some help.

    Also a thing that could possibly interest you: since the 64 bit versions have been released, none of them works properly, only the 32bit ones are usable. The 64bit ones always have fully working menu and stuff, but always crash on trying to load a map. Did not hear of any people running Windows that got that problem.
     

    Attached Files:

  10. stenyak

    stenyak
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    BeamNG Team

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    Re: 0.4.0.x Current bugs and help thread

    Thanks for the report, this is a known issue that happens specially when very noisy or very sensible devices are connected.
     
  11. pickle330

    pickle330
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    Re: 0.4.0.x Current bugs and help thread

    I have a small question and I can't find an answer anywhere... and I think this is the best place to put it... : I noticed the "flee" AI is back in the AI control app. I selected it and it doesn't do anything. Assuming it doesn't actually do anything at the moment and will work in one of the next updates?
     
  12. jwrebholz

    jwrebholz
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    Re: 0.4.0.x Current bugs and help thread

    Works for me. What you have to do is set the AI of the car you want to move, then TAB away from it and off it'll go.
     
  13. pickle330

    pickle330
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    Re: 0.4.0.x Current bugs and help thread

    Oh... I never changed vehicles. Expected it to work instantly. Thanks! :eek:
     
  14. NaxNir

    NaxNir
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    Re: 0.4.0.x Current bugs and help thread

    I know that JRI is not finished, and that you will find out yourself (as it's so obvious), but then, what's the point of but report threads? ;)

    No collision on the underpass (or whatever it's called) in JRI.

    2015-05-31_00001.jpg
     
  15. MartinJepsen

    MartinJepsen
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    Nov 30, 2014
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    7
    Re: 0.4.0.x Current bugs and help thread

    The ability to press F8 for free cam and then F7 for spawning the vehicle at the camera's position has also disappeared. Now, I have to ALT+ENTER, F11 and move the vehicles manually. I don't know (and haven't checked) if anyone else has this issue. If I know the devs correctly, they will probably fix this issue and even improve the feature a lot in the next update.
     
  16. RGoody

    RGoody
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    May 15, 2014
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    26
    Re: 0.4.0.x Current bugs and help thread

    Getting this error when I try and spawn certain cars... Van, Bolide, etc. Havent tested all vehicles yet.
    Was hard to get a screengrab of the error, this is the best I can get.

    Game becomes 100% unresponsive and must be force closed by task manager
    Win7 64 bit

    Already cleared "My Docs" folder. No mods installled.
     

    Attached Files:

    • Screenshot_5.jpg
  17. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Re: 0.4.0.x Current bugs and help thread

    This is the intended behaviour during Scenario missions, but it should be possible to do in Free Roam mode. Is that not the case?
     
  18. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Re: 0.4.0.x Current bugs and help thread

    Sounds like you are missing some files (maybe Steam corrupted your installation). What I suggest is to do a 'Cache Verify' (Right click BeamNG on Steam > Properties > Local Files > Cache Verify). If that doesn't work, a reinstall should solve that for sure.
     
  19. RGoody

    RGoody
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    Re: 0.4.0.x Current bugs and help thread

    I deleted everything and re-downloaded, fixed all my issues.
     
  20. iheartmods

    iheartmods
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    Aug 8, 2012
    Messages:
    1,482
    Re: 0.4.0.x Current bugs and help thread

    Can't use fullscreen. Defaults to 1080p @ 30 hz (not good for me) and I can't change it!
     
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