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0.4.1.x Current bugs and help thread [0.4.1.0]

Discussion in 'General Discussion' started by tdev, Aug 2, 2015.

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  1. Garebear

    Garebear
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    Apr 25, 2013
    Messages:
    176
    Has anyone else been having the problem of the glass in the cars stretching? It's all of the cars, not just the semi. It also does it on start-up and gets worse when crashing, but as soon as a vehicle loads, this stretch occurs that I can't quite figure out on my own. It sometimes stretches the tires as well.
     

    Attached Files:

    • stretch.png
  2. Wheelie

    Wheelie
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    Feb 1, 2013
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    270
    Happened to me as well, similar circumstances IIRC, couldn't replicate.
     
    #102 Wheelie, Aug 6, 2015
    Last edited: Aug 6, 2015
  3. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,901
    This should already be possible for all axis bindings (i.e. anything that is not buttons or keys), in fact the default configuration for XBox gamepads already includes a deadzone that should fit most controlller units out there. Please let me know if that's not working for you.
     
  4. Aboroath

    Aboroath
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    Aug 25, 2013
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    3,804
    So I opened up my map Forest Hills and have noticed a couple of things that have been amplified since the latest
    update. I'm figuring these issues are DX11 related.

    First, ever since using World Machine heightmaps in Torque I have noticed "banding" at the furthest level of detail.
    Before the latest update this was a minor annoyance and could be covered up or hidden easily.

    With 0.4.1.0 the banding has increased significantly in contrast and seems to be even worse with the groundcover
    material on top of it. It can also be seen through foliage more. The screen below doesn't show it well for some reason
    but it's there going from lower right to upper left.

    Screenshot (6).jpg

    Another issue that is less concerning is the color translation from a World Machine macro to Torque with DX11 has changed the
    color from a very flat yellow to a bright light green.

    screenshot_00047.jpg


    Any other WM users seeing these conditions? Can heightmaps or macros be run through something to stop the
    banding?
     
  5. AR162B

    AR162B
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    Aug 11, 2013
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    830
    Hey, I was playing Beam while updating my D series mod, I pressed ctrl R and the game crashed. The game wouldn't quit using task manager. I saved the blender file I worked on and tried shutting down my laptop, eventually 'the hard way' by resetting it.
    Started my laptop again, blender file is corrupt ( :( ), beam directly updates and now using 0.4.1.1 I can just hear the engine idling just before the game quits itself every time I try. I've send an error report each time.

    Any guesses?
     
  6. SuperNoob05

    SuperNoob05
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    Jan 4, 2015
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    1,289
    What's you GPU/CPU ?
    Try reinstalling the game if the usual (cleaning cache etc.) doesn't help, it's not happening to me.
     
  7. pickle330

    pickle330
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    Joined:
    Oct 2, 2013
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    183
    Found a small problem with the Pessima.

    The 2.7 V6 Automatic model has the basic hubcaps instead of the rims or whatever they are.
     
  8. defib

    defib
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    Aug 6, 2013
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    490
    Emergency flashers has double image on it in the pessima for me. Also, LCD clock is a little messy, unless that's supposed to happen because of viewing angles.


    (imported from here)

    Also, is the radio Candle in the Wind? such a gloomy song :(
     
  9. AMDFreak2006

    AMDFreak2006
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    Joined:
    Aug 11, 2013
    Messages:
    110
    found a bug (introduced in 4.1.0 and is there in 4.1.1 too):

    the status symbol for the headlights in the speedometer app (standard tacho 2) is invisible as long as you enable the headlights the first time. after that its always there and works as it should.

    this happens always when you load a new scenario or a new map.
     
  10. stephen f

    stephen f
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    Aug 6, 2012
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    374
    Can't start the game now, after the "checking integrity" screen disappears I get a message that tells me that beamng crashed. worked fine before the update and now I can't play it at all. I'm on windows 10 btw.
     
  11. AR162B

    AR162B
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    Aug 11, 2013
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    830
    Core 2 Duo T9600 2.8 GHz, Nvidia Quadro FX 770M (512MB), 32 Bits Vista. It looks like it runs out of memory... It hasn't the recommended specs, but I was always able to play the game. Although I had quite a large FPS drop after 0.4.1.0.

    I've reinstalled the program and removed all cache, settings etc. All other programs are closed. No difference. :(
     
  12. SuperNoob05

    SuperNoob05
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    Jan 4, 2015
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    1,289
    Your GPU only supports DX10, that's probably why the FPS dropped just after the DX11 update.
    From what it looks like, you'll have to buy a new laptop/desktop to enjoy the game again.
    Although, maybe you're lucky and the devs will add back a optional DX9 version.
     
  13. gavril lover

    gavril lover
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    Joined:
    Aug 18, 2013
    Messages:
    52
    When the game just updated, it started at the lowest resolution for some reason. I had to adjust it back myself.
     
  14. FilsFilms

    FilsFilms
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    Joined:
    Aug 9, 2013
    Messages:
    575
    And FPS didn't increase. Fix it please.
    I'm on 0.4.0.5 now.
     
  15. SuperNoob05

    SuperNoob05
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    What's your GPU?
     
  16. FilsFilms

    FilsFilms
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    Aug 9, 2013
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    575
    GTX660/I5-4690k at 4.6mhz.
    For example, 1-st screenshot is 0405 version. See? Lost 10FPS due to puush, so 40 FPS.
    inE2Ygr.png

    And 2-nd is latest. 0411. Same cars.
    There I used PrntScreen. So, nwm. 6-11FPS due to police lights.
    Screenshot_1.png
     
  17. monte379

    monte379
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    Dec 24, 2013
    Messages:
    789
    No big deal but when you pick the 2.7 LX V6 Pessima it loads the wrong rims.
    beam pessima.PNG
     
  18. Aboroath

    Aboroath
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    Aug 25, 2013
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    Wow...time to put that old warhorse to rest. It's been so good to us but time to put it in a glass case.:p
     
  19. Bertramus

    Bertramus
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    Joined:
    Oct 6, 2013
    Messages:
    4
    0.4.1.1 has fixed my frame rate problems and it runs better than pre-dx11 versions. Thanks guys!
     
  20. bonami2

    bonami2
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    Joined:
    Apr 16, 2014
    Messages:
    310
    Wtf is wrong everyone is having problem

    and im here at 5760x1080 with crossfire 7950 getting 90-100% scaling with a big smile :eek: Almost maxed out at 60 fps vsync


    Great job everyone who work on the game :D


    Still i have one bug but i send a pm to tdev.
     
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