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0.9 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Apr 14, 2017.

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  1. Nadeox1

    Nadeox1
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    BeamNG.Support
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    Use SAFE MODE and CLEAR CACHE before reporting!

    We always try to keep a retro-compatibility with older mods, but as we change things, sometimes this isn't possible.

    To avoid false bug-reports, please check if the issue persists with mods disabled (Safe Mode)
    If the issue persists, also try to clean your cache (Clean Cache)
    If your problem still persists, check the official bug-list below, and see if your issue is already in our list.
    If it isn't in the list, only then you can and should report an issue.

    That will help us a lot focusing on actual, real issues, instead of going after problems caused by mods.

    Thanks in advance!




    This thread is meant to collect feedback for version 0.9.0.5
    We would love to hear your feedback :)
    Please also keep the non-contributing discussions to the bare minimum, so that we can help more effectively.

    You can find the 0.9.0.5 changelog here: https://blog.beamng.com/fifth-hotfix-release-for-0-9/
    You can find the 0.9.0.3 + 0.9.0.4 changelog here: https://blog.beamng.com/fourth-hotfix-release-for-0-9/
    You can find the 0.9.0.2 changelog here: https://blog.beamng.com/second-hotfix-release-for-0-9/
    You can find the 0.9.0.1 changelog here: https://blog.beamng.com/episode-0-9-0-1-a-new-hop/
    You can find the 0.9.0.0 changelog here:https://blog.beamng.com/hopping-into-0-9/

    Notes:
    • To disable the 'Fixed Node-Grab' simply CTRL+MiddleClick anywhere.

    Known Issues & Status:
    Blue = Important Green = Fixed Orange = Known issue Red = Under investigation

    • Fatal Vehicle Exception | Caused by the 'Remove Steering Wheel' option in Options > Gameplay. For now keep that setting disabled! - Fixed in 0.9.0.1
    • Issues when removing from axle on the Hopper | Fixed in 0.9.0.1
    • Hopper 'Right Half-Door' has inverted skin UV | Fixed in 0.9.0.1
    • First time a level is loaded may take a bit to load | Improved in 0.9.0.1
    • Car lights keeps working after being damaged | Fixed in 0.9.0.4
    • Turbo sound does funny things when red-lining | Fixed in 0.9.0.4
    • Rear wheels of the Hopper vibrate when parking brake is applied | Improved for next update
    • 'Pessima Introduction' scenario not working after the 4th checkpoint | Fixed for next update
    • Switching from a scenario to free-roam does not correctly remove the scenario's objects | Fixed for next update
    • 'A Rocky Start' campaign won't show new missions / remove the completed ones | Fixed for the next update

    • Hopper Snorkel will keep 'working' even if detached | Known issue
    • Simple/Detailed Vehicle Damage & Engine Damage app may not work correctly | Known issue

    • Random sound related problems | Unconfirmed. Caused by broken audio drivers usually



    Mods related issues:

    • BNSE Mod can entirely break the game | Remove mod and wait for 0.9 compatible mod.
    • Beamo's Expansion Pack can break the vehicle selector. Either update the game to 0.9.0.1 or download the latest version of that mod.
    To report broken mods, use this thread: http://www.beamng.com/threads/broken-mod-reporting-thread.28849/page-2#post-503742
    Or contact the author's of the mod directly.



    Launch the game and select 'Clear Cache' from the launcher.
    It will clear some of the folders in 'Documents/BeamNG.Drive' to 'Documents/BeamNG.Drive/backup'

    Launch the game and select 'Safe Mode' from the launcher.
    It will disable all your mods. Use it before reporting a bug, just incase your issue is caused from a mod and it's not an actual bug!


    -Unistall BeamNG from Steam
    -Delete BeamNG.Drive folder from MyDocuments (backup your mods if you want, but don't put them back yet!)
    -Delete BeamnG.Drive folder from Steam/Steamapp/common (If there is still a folder)
    -Reinstall BeamNG.
     
    #1 Nadeox1, Apr 14, 2017
    Last edited: Aug 7, 2017
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  2. Josh

    Josh
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    Wahooooo
     
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  3. jimmeh2000

    jimmeh2000
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    YAYYY... its still downloading
     
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  4. Rainvest

    Rainvest
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    What year is the Hopper made again? Can't play it yet cause my steering wheel's pedals are screwed.
     
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  5. Johannes Tornblad

    Johannes Tornblad
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    Not working for me, getting fatal vehicle exception. I've tried a clean install + safemode but it does not help
     
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  6. Spaceballs the Username

    Spaceballs the Username
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    Is there a list of tires using the new WIP load sensitivity and treadCoeff features?
     
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  7. CraftinCrashes1

    CraftinCrashes1
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    Time to delete 239 mods in 2 seconds! Done!
     
    • Funny Funny x 3
  8. meywue

    meywue
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    BeamNG.QA
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    Please disable your mods and try again.
     
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  9. Goosah

    Goosah
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    All the default tires that come on 200bx, sunburst, bolide, etk800, etk-k, hopper, semi/semi trailers configs, and all the 29in+ off road tires...
     
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    • Informative Informative x 2
  10. synsol

    synsol
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    Did you have any activated mod on the manager ?
     
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  11. Johannes Tornblad

    Johannes Tornblad
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  12. anselme

    anselme
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    no checkpoint in the new scenarios
     
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  13. synsol

    synsol
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    on which one ?
     
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  14. anselme

    anselme
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    At least climbing Utah and Dirt Hopper
     
  15. CarBro74

    CarBro74
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    Yay! The Hopper is out! I was waiting for another SUV! This is great! Thank you guys. I really like the update. Only mods start to get outdated. Ugh. But anyway, great update.
     
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  16. anselme

    anselme
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    Now yes because cleared cash
     
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  17. NistingurA

    NistingurA
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    Did the issue with the world editor beeing very slow get fixed? Would like to know
     
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  18. synsol

    synsol
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    Weird :


    you don't have those ?
     
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  19. synsol

    synsol
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    good to know :)
     
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  20. CraftinCrashes1

    CraftinCrashes1
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    How do you remove custom configs?
     
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