Released [1.2.0] Beamng Launcher - Revitalised

Discussion in 'Utilities and programming' started by Willfa, Aug 10, 2024.

  1. IDK158

    IDK158
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    upload_2024-8-23_10-18-20.png am I weird for downloading this specifically for this feature
     
  2. Paul13

    Paul13
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    Is it free?
    --- Post updated ---
    Is it compatible to download with my phone?
     
  3. MrProtogen

    MrProtogen
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    for me it doesnt work
     
  4. Louie's Workshop

    Louie's Workshop
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    It's free. But what do you mean about being compatible with your phone? Like downloading it on there and moving to your computer?
     
  5. Willfa

    Willfa
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    Its not hard coded no, by data do you mean the local/beamng.drive or the executable?
     
  6. raph20061111

    raph20061111
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    The folder where mods and screenshots are. Dont know where it's originally located since i've been using a custom path for years now.
     
  7. Willfa

    Willfa
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    ah. I have it to find it under the localappdata folder since someone told me that wasnt changable. I can fix that for the next verion with new UI
    --- Post updated ---
    which part doesnt work? the screenshots visibility, or the Folder button
     

    Attached Files:

    • Screenshot2024-08-24142733.png
  8. ThatMazzy6

    ThatMazzy6
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    What is the fix?
    --- Post updated ---
    When I try to play 0.31, it loads 0.32
     
  9. Willfa

    Willfa
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    Im not sure what this is, i can fix in next version
     
  10. MrProtogen

    MrProtogen
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    i cannot make screenshots with f12
     
  11. dompurified

    dompurified
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    I think you can only make screenshots with f12 if the game is launched through steam. You can probably add the launcher to steam as a non-steam game
    upload_2024-8-26_18-6-26.png
    --- Post updated ---
    Looking at the BeamMP source for its launcher, it seems to access `HKCU/Software/BeamNG/BeamNG.Drive`
    upload_2024-8-26_18-13-22.png
    then, 4 is passed into QueryKey, which would mean it's finding the subkey `userpath_override`.
    upload_2024-8-26_18-13-54.png

    if you can query for `HKEY_CURRENT_USER\Software\BeamNG\BeamNG.Drive\userpath_override` (it might not exist though, in that case it's the default localappdata), then that would be the overridden user folder

    TLDR; `HKEY_CURRENT_USER\Software\BeamNG\BeamNG.Drive\userpath_override`

    update: after (very slight) digging into it, I found this in the official docs
    upload_2024-8-26_18-18-25.png
     

    Attached Files:

    • upload_2024-8-26_18-17-45.png
  12. Willfa

    Willfa
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    I didnt realise beamMP launcher is open source. I might look at that and it can help. Thanks
     
  13. dompurified

    dompurified
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    I'm unsure how it is about the licensing of the Launcher. BeamMP/BeamMP is licensed under GNU aGPL v3.0, and so is the server, but the launcher doesn't specify a license. This would mean that you are prohibited from doing anything.
    Although I think that if you didn't distribute the source, and only downloaded the BeamMP-Launcher with their pre-built binaries in your launcher, you wouldn't get into any trouble.
    Other than the "legal" side of it, it shouldn't be too hard just to download the binary and run it, that should do everything for you.

    If a feature is missing from BeamMP (such as Vulkan support), you can either contribute it yourself or ask around on the Discord to see whether someone would be willing to implement it for you.

    (this is referencing the potential BeamMP support)
     
  14. Willfa

    Willfa
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    yeah. the licensing for mine im unsure yet lol. I want people to be able to edit and build their own modifications of it, but I also don't want someone to just upload to somewhere like modland or somewhere else and claim it/spread malware with it
     
  15. dompurified

    dompurified
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    you can check out https://choosealicense.com/
    I'd recommend putting this on GitHub so that others can fork, contribute, make PRs, etc. You can also set up tags/releases easily.
    You can also post releases here, just that GitHub would be better for people wanting to contribute.
     
  16. Willfa

    Willfa
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    ah ok. I havent logged into github recently because couldnt be bothered.
     
  17. MrProtogen

    MrProtogen
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    But for launch it with steam i would need to put all the files on the desktop?
    --- Post updated ---
    Doesnt work
     
  18. dompurified

    dompurified
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    strange, I booted onto Windows to try it out and it seems to work for me
    upload_2024-8-28_12-28-55.png

    I'm not exactly sure what you mean here, you can add the files wherever you want, click Add Non-Steam game, click Browse and search for the launcher
     
  19. Zero4488

    Zero4488
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    same issue I'm running into...
     
  20. SuuKatsii

    SuuKatsii
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    I hope you can get to it one day, I want to be able to switch between Vulkan and dx11 while in steam deck's gaming mode. I have attempted to run it, it does run but crashes when running beamNG, containing errors of files not being located. I think this is a great idea with a whole lot of potential. Thank you for checking on this thread often, cheers.
     
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