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Discussion in 'Land' started by Driv3r1142, Jul 9, 2018.
Thanks, I'll consider your offer
this looks really interesting. I would love to find it when you release it. perhaps there could be some hot rod variant .... big power a chop and lowered but still a commercial style truck in a way. either way looks cool
Interesting, have any pics?
Is this mod stil a life or is it dead?
(sorry for the bump)
Can't say for sure, it's always been and still is mainly a side project for me. It's definitely not cancelled or on hold, though it isn't a priority either.
I'm working on a project that's closely related to this, a 1937 Ford Pickup... Any improvements I make to the overall vehicle there can be applied here as-well. That will be my main project once I'm satisfied with the Mazda Cosmo, so once I start working more on the Ford, I can easily transfer the improvements to this.
On top of all of that, I also have a handful of other vehicle shells modeled, with my next likely main project after the Ford being the Chevette I teased awhile back (Which is almost completely modeled and the body is roughly JBeamed and in-game.)
The 1944 Stryder propeller is also still in the works... I lost interest in it after Atlas started trying to edit the model constantly (Normally not an issue though the model wasn't BeamNG ready when I got it so I had to edit everything to fit,) along with my interest in vintage sports and race cars growing substantially.
The JBeam for it's in decent shape, I just need to redo the suspension, add the last few missing flexbodies, and it should be good to go for a release.