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WIP 1929 Gavril Truck Co. Model D Type 1 6 wheeled truck

Discussion in 'Land' started by Driv3r1142, Jul 9, 2018.

  1. Driv3r1142

    Driv3r1142
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    Thanks, I'll consider your offer :)
     
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  2. squall_8675309

    squall_8675309
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    this looks really interesting. I would love to find it when you release it. perhaps there could be some hot rod variant .... big power a chop and lowered but still a commercial style truck in a way. either way looks cool
     
  3. killstreak451

    killstreak451
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    Interesting, have any pics?
     
  4. marijn123@lol

    marijn123@lol
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    Is this mod stil a life or is it dead?

    (sorry for the bump)
     
  5. Driv3r1142

    Driv3r1142
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    Can't say for sure, it's always been and still is mainly a side project for me. It's definitely not cancelled or on hold, though it isn't a priority either.


    I'm working on a project that's closely related to this, a 1937 Ford Pickup... Any improvements I make to the overall vehicle there can be applied here as-well. That will be my main project once I'm satisfied with the Mazda Cosmo, so once I start working more on the Ford, I can easily transfer the improvements to this.



    On top of all of that, I also have a handful of other vehicle shells modeled, with my next likely main project after the Ford being the Chevette I teased awhile back (Which is almost completely modeled and the body is roughly JBeamed and in-game.)



    The 1944 Stryder propeller is also still in the works... I lost interest in it after Atlas started trying to edit the model constantly (Normally not an issue though the model wasn't BeamNG ready when I got it so I had to edit everything to fit,) along with my interest in vintage sports and race cars growing substantially.

    The JBeam for it's in decent shape, I just need to redo the suspension, add the last few missing flexbodies, and it should be good to go for a release.
     
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  6. Turbo94

    Turbo94
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    Sorry for the bump, but is it canceled now? Or in development?
     
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  7. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    • Like Like x 1
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  8. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    • Agree Agree x 5
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  9. _Diamond_Coal_

    _Diamond_Coal_
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    • Agree Agree x 1
  10. Driv3r1142

    Driv3r1142
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    This mod and my Ford truck I showed in Dev. Screens both share a few of their underlying JBeam structures, so when I make progress on this, I'm also making some progress on my other truck, and vice-versa.

    The mod's also not "dead", no... Far from it. It'd be dead if I no longer had a copy of it or the intent to finish it/dump the files publicly.
    On hold might be a better term, though I keep chipping away at it occasionally when I make progress on the Ford, so it's not really on hold either...

    I'll see if I have enough progress done to justify a post on it later ;)
     
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  11. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    This is why I admire you alot - you don't give up super easy.
     
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    • Agree Agree x 1
  12. SuperShep1

    SuperShep1
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    goodness, i forgot this mod existed
     
    • Agree Agree x 1
  13. Grind86

    Grind86
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    Honestly, I think a vehicle from the 10s or 20s would be great as mod, not so much as an official game vehicle though. I'll explain if you ask me why.
     
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  14. YellowRusty

    YellowRusty
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    I'm not going to ask why. Let's both be grateful that the mod is progressing - and I'd thank you not to bog down this thread by going off-topic on the subject of official vehicle development and which archetypes you think should or should not be added into the base game.
     
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  15. Grind86

    Grind86
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    I'm glad this wonderful mod is prgressing.
     
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