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1963 Gavril Bluebuck

Discussion in 'Official Content' started by gabester, Jan 28, 2013.

  1. ManfredE3

    ManfredE3
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    The real life D-Series counterparts were so versitile, it really shouldn't be shorted for the messy UI. Hopefully the new UI will take steps to clean up the clutter. If facelifts, export versions, LWB options, transmision options, and AWD options were menu options for a single thing in the selector instead of having dedicated spots in the config selector, the menu would be so much neater for the Moonhawk, I-Series, and D-Series as they currently are. There's no reason for a single vehicle to have so many spots in the vehicle selector (ex: a single I-Series config can have a pre-facelift/facelift, AWD/RWD, and Auto/Manual option. That causes so much extra clutter)

    This post is related to the Bubu because it really should have a lot of configs due to the hisorical importance of the Impala so it may have a cluttered menu
     
    • Agree Agree x 5
  2. Capkirk

    Capkirk
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    The H-series is lacking, you have a point. And considering older American Pickups could basically have parts mix-and-matched by the dealer, as well as lots of non-stock but dealer supplied parts (like work beds, Flatbeds, etc.) you could easily push the D-series into 100s of configs without much trouble. And other vehicles will probably pick up more configs too as the game reaches completion, now that drivetrain and physics stuff is pretty much final, and sound is close to being final, older vehicles won't need to be updated as much. If nothing else, I would like the ability to choose vehicles by model year in the car menu itself.
     
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  3. Fera

    Fera
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    You can do that with the filters.

    However, for some reason, a few updates ago, model years and other information have disappeared in the vehicle selector for many cars.
     
    • Agree Agree x 8
  4. YellowRusty

    YellowRusty
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    What may be worthwhile, if the Bluebuck gets multiple body styles under the same vehicle name, would be splitting them up in the UI.

    For example, from the main vehicle selector, single-clicking on the Bluebuck will bring you to a config selector that gives you an option to double-click for either a default Bluebuck sedan or a default wagon. Single-clicking on either image will allow you the full range of sedans or wagons.
     
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  5. Fera

    Fera
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    You could also use that to divide cars with facelifts, like the ETK I, Moonhawk, and Piccolina. It would also make some sense to divide the SBR4 and ESBR.
     
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  6. Capkirk

    Capkirk
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    Sorry, I should've been more specific. I mean being able to use filters after having clicked on a vehicle sub-menu, so I could click on, say, the ETK-I, and then seperate out the pre-facelift and facelifted versions.
     
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  7. rottenfitzy

    rottenfitzy
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    We don’t have a big 6-7l big block, which seems bizzare, looking at the concurrent trucks.
     
  8. Shotgun Chuck

    Shotgun Chuck
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    Well, we did just get the diesel, so there could be a big block coming down the pike. V10 not so much; they've said they weren't planning to do anything with the V10 sound, which is now outdated anyway.
     
  9. vmlinuz

    vmlinuz
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    The 6L diesel is a stroker, not a big block.
     
  10. Shotgun Chuck

    Shotgun Chuck
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    Well what I mean is, they're still adding new engines for older cars, so they could add a big block next.
     
  11. carlover416

    carlover416
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    The 423 and 353 are both already big blocks.
     
  12. ManfredE3

    ManfredE3
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    Chevy small block went up to 6.6L, big block started at 5.7L. Chevy trucks of this era went up to mid 7 liters (C/K) or low 8 liters (Silverado), whereas the D-Series only goes up to 5.5L
     
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  13. Shotgun Chuck

    Shotgun Chuck
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    I know, but they're from an older generation.

    Though given that the 3/4-ton and 1-ton Chevy C/K used a 454 through 1998, and the Silverado picked up a 496ci variant afterwards, I could see a "modernized" 423 (fuel injection etc.) finding its way into the heavier variants of the D-series. In real life, during this time period, every domestic full-size pickup had a "diesel torque, gas power" engine; GM used 454ci and 496ci V8s, Dodge had their 488ci V10, Ford used a 460ci V8 first and then a 415ci V10. In order to accurately represent these trucks, the D-series needs a bigger gasoline engine.

    Furthermore, there is historical precedent for an extended-length, heavy-duty Roamer powered by the diesel or hypothetical heavy gasoline engine; Ford (Excursion) and GM (Suburban 2500/3500) both built SUVs in this style.
     
    #973 Shotgun Chuck, Jun 22, 2019
    Last edited: Jun 22, 2019
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  14. Mad_Makaron

    Mad_Makaron
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    • Agree Agree x 1
  15. Spicymeymeys420

    Spicymeymeys420
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    I would think taxi and lowrider configs should me a must. A beater/banger could also be great
     

    Attached Files:

    • 6831972134_a0d8d766e0_b.jpg
    • 727fa3510b2b206d.jpg
    • 1966_chevrolet_impala__beater___customized__by_tr0llhammeren_d5dcqm3-pre.jpg
    • Agree Agree x 5
    • Informative Informative x 1
  16. RecklessRodeo

    RecklessRodeo
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    Absolutely! Drag also and probs police.
     
  17. ManfredE3

    ManfredE3
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    Speaking of configs, arguably Mythbusters most infamous myth is the JATO car; the first time they visited this myth was with a 1966 Impala. Although the mythbusters didn't have real JATO rockets, we already have one in game... Just saying.
     
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  18. Fera

    Fera
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    https://en.wikipedia.org/wiki/JATO_Rocket_Car

    Most times the story specifies an Impala, thus it would be perfect.
     
  19. BeamCar

    BeamCar
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    This thread was created back in 2013. When will the car go public? I am just curious because I really love old cars. That being said a 1966 Chevy Impala would be beaten by a 2016 Honda Odyssey or in BeamNG the 1955 V8 Burnside was beaten by the 1996 I4 Pessima.
     
  20. Alex_Farmer557

    Alex_Farmer557
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    most likely in 0.17 / 0.18
     
    • Agree Agree x 1
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