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Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'Land' started by SoHigh00, Jan 3, 2014.
Here are some images, there off of a 68' but it'll be the same thing on a 67'.
Apparently its not:
That is an extremely modified 68. That car has coil overs while an original would have had leaf springs in the back. The front has struts unlike an original 67.
You better not stop making this car otherwise I will sell my pc... cant wait!!!
Thanks for the references.
Oh man a lot of pressure with this car It wasn't the best idea to choose my favourite car(and for many others like it seems) for my first full vehicle model...I learned a lot on the path and I have the feeling that I could have made it a lot better...I think I need to refine a lot of the polyflow and study how to properly make the transition from the exterior to the interior.
Don't worry I will finish this car!
Hey man, no pressure take all the time in the world. I too am modeling my favorite and first car too, and I've gone over things so many times. Don't be afraid to do that, take your time. I'd rather have a quality mod that takes forever to make than a crappy one you can put out in a week or two. Anyways, looks amazing so far, don't give up!
There is no rush at all. take your time only release when you are ready.
now that i have said the sensible thing, i cant wait to drive elanor.
good work i will some day follow in your foot prints and will create a car as well. first i need to figure out how to use blender...
Thanks for the support!
Edit: I am at 20k tris right now..90k are the limit, right?
I'll post some reference pictures of the engine compartment when I get home.
There is no hard limit as such. I think gabesters models might be slightly below that but he himself or someone with more modelling knowledge than I can probably confirm if thats the case or not.
Small details you can use normal maps for in order to save polys (nuts/bolts or the reinforcing bars under the hood etc)
This looks amazing. This is one of my dream cars so I am quite excited that someone is bringing it to beamng.
That would come in handy! If you can, can you shoot some pictures of the interior and maybe one behind the seats. That would help a lot. Thank you!
Sorry I don't have those pictures yet. I've been really lazy the last few days. I'll do it tomorrow. Yeah.
Haha no problem man I can relate! I have to redo the exterior anyways.
Tinier than baby steps:
Smoothed the mesh and gave it some volume...The car isn't a plane anymore
Added front and back windshield with the chrome details(not 100% done)
Sorry it's going this slow...I made many experiments with the chasis and I am still not 100% happy with it...Finding proper references of the underbody, suspensions etc. is still a pain in the ass(sorry) ...
One good thing is that I've found a nice site with all the specifications of the car
i love this car thank you
i hope this link is helpful
http://stang-aholics.com/showitem/108813 1969 mustang fastback dynacorn body.aspx
Ok. Ok. I'll do it this time. I promise. Tell me exactly what you need and I'll go take some pics as soon as I read it.
Thanks. Its very helpful!
Well I suppose you cant really take pictures from underneath the car i.e. suspensions, steering..that is what i need at the moment...But you can take some shots of the engine, the door panels, interior and behind the seats...i need to know if there is any room or just a 'wall'..maybe you could try to squeeze the camera between the wheel and the wheel arch...
It would help a lot
Do you mean behind the back seats? And you need the interior door panels. I'll get on it.
i think this can you help out
ill use this side for my car mod
this a great side with much restorations of american classic cars