Those are quite large panels that make up the sides and roof... hell even the front and back. They're going to be difficult to make detach without getting stuck in the N/B structure somehow. You think it would be a good idea to cut it up into chunks, using trim to hide the seams? I mean, fibreglass bodies like that tear up quite well IRL anyway.
Id image hes going for that eventualy (I don't know of course) mostly because that's how real rvs of the time were made. not the end caps of course, those are normaly 1-peice fiberglass moldings, but the sides of rvs of this type normaly consist of 3 to 5 separate sections of corrugated sheet metal, with the seams covered by trim pieces. that being said, all the sheet metal for each side would is attached to a common wall. unless contacted directly the walls tend to stay in one piece and the body can be "shelled" from the chassis of the motorhome in extreme cases, however if the sheet metal actually does contact another object it tends to "peel" quite dramaticly and naturally the thin wooden walls beneath it break when pushed beond their limits. these pictures can probably explane it better than I can. this rv (obviously) hit a tree head on at speed, note how the walls are still fairly intact yet have become de-attached from the vehicle. this rv on the other hand was (again obviously) used in a derby, seeing only low speed crashes but some of them directly to the walls, causing the sheet metal to peel off and the walls to give. because I know someones gonna ask, the guy in the first picture lived, he was hospitalized for "non-life threatening injuries". I think it would be cool to make 2 walls, a inner wall thats brittle, like how fiberglass is done, to better simulate the wooden framework. then have a outer wall of normal metal. it would probably be lag inducing, not to mention jbeaming hell, but I imagine it would act quite realisticly. just my 2 cents.
Not only that, but considering the Bounder here is a Class A motorhome, I'll betcha that it'll have a bus-like tendency to roll over if the turns are sharp enough, as seen in this 'Merican video:
to be honest what happened in that video really didn't have as much to do with the rv as it did the driver, but that's what happens when you allow people to drive vehicles the size of semis without a CDL. It also dosent help that the average owners of huge fancy rvs like that one are typicly "advanced in age", and have never divin anything larger than a pickup truck.
does beta mean that there will be bugs and glitches??? and I am looking forward to crashing this into cars at high speeds
lol il do it my self - - - Updated - - - no beta means it perfect and works before its even released.
All my other mods are the WinRAR ZIP archive file in my mods folder. Do I just put the folder within of the bounder in the mods section?
Remember to create a 'vehicles' folder inside the 'mods' folder first, then drop the 'bounder' folder from the zip inside the 'vehicles' folder. Same for every other mods that don't use the zip system. (except maps go inside 'mods'>'levels') It works fine and I prefer it this way so I can find all of my mods in one place.
It's not made of fiberglass... It's made of wood with sheetmetal stuck to it. Only the front end is made from fiberglass. the main n/b of the vehicle is going to stay largely the same. I've been testing the n/b for a while now and I've noticed that the bodyparts don't get stuck inside the chassis very much, if at all, as long as the n/b is built properly. Only real problems with clipping is that the bodyparts get stuck into other bodyparts, but that doesn't really bother me to be honest. Well, idk but you seem to be describing exactly the opposite of what the pictures prove that actually happens when you crash an RV: The walls tend to stay together as 1 piece. I honestly don't see the major benefit of making 2 walls, it would just lag way more I think and I'm almost sure it would just glitch out a lot more often and invert on itself because of how thin the walls are. Like I said, the major n/b is going to stay largely the same, I just need to lighten it and add bits on. In fact, I can recreate the tree-crash one quite well on mine. Even though mine still needs to be made weaker. Speaking of which, I've added all the storage compartment hatches which now open and flop quite nicely as you're driving Sadly progress is going to slow down quite a lot since I've started a full time 9 to 5 job last Monday and when I get home I'm usually too tired to do anything. Which could also mean that I'll have another break from BeamNG as soon as this thing is finished(Just like I did when I had my internship from 9 to 5)...