a same question, will this config planned in future? (I know it looks weird, but I really like its design.)
yo i reccomend not having cdaes at all, they might break between updates (thats why only vanilla cars have them, since they always get updated before release)
There are already LHD USDM parts in the mod including the Imperial (MPH) cluster, but I don't think there are any premade USDM configs, what I did was just make my own configs and saved them in game.
Great mod, but the door frame model of the sedan body has a bug, will you fix it in the next version? Thanks for the work you do.
Changelog | Update 2.2 - Fixed TONS of mesh issues with engine details, interior parts, and underbody parts - Added drag wheels and Hoosier tires - Added new configs "Do Luck", "Version 6 Type R" - Added Rays B20 wheels - Added Do Luck bumpers and skirts - Added SYM front bumper - Redid engine sounds using new sunburst sounds - Added WIP pillar gauges (not done yet, just wanted to get the update out) - Added foot rests for the pedals - Fixed textures with gauges, interior carpet, seats, and underbody parts - Added Custom grille - Revamped N1 exhaust textures and model - Adjusted configs "Stanced", "ItsLoups", "Optioned Out" - Added clear taillights and clear spoiler lights - Adjusted some jbeam - Updated thumbnails update out, some things im still working on so expect another update soon
The mesh problem of the door frame has been fixed, but the trim of the rear window still penetrates the glass, and there is a gap between the door and the roof, which needs to be solved.
Amazing work guys, Cool to see this still get updated Has the problem with the hand break been looked at? when you would pull the hand Bizzay all four wheels would lock rather then just the rear two. * can confirm it still locks front wheels when pulling the hand break. my older brother hand a 97 wrx back in the day and remember it doing a fantastic hand break turn. even does it with front breaks removed so possible transfer or gearbox related?