WIP Beta released 1992 Autron Xenira

Discussion in 'Land' started by SSRG, Jul 15, 2023.

  1. murph.vienna

    murph.vienna
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    So im not sure why but you mea the zip file xenira because a folder of xenira doesnt exist
    --- Post updated ---
    And my explorer is Sh*tting itself again..
     
  2. ControlHungry

    ControlHungry
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    YAYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
     
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  3. SSRG

    SSRG
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    if there's no xenira folder in 0.30/vehicles/, then make one, and put the 2 textures there.
     
  4. murph.vienna

    murph.vienna
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    just the 2 textures? or the zip fila and the textures
     
  5. SSRG

    SSRG
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    Just the textures, not the zip.
    Like this:

    • 0.30
    • —vehicles
    • ——xenira
    • ———texture 1
    • ———texture 2
     
  6. murph.vienna

    murph.vienna
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    alright thanks
    --- Post updated ---
    kinda worked
    --- Post updated ---
    ill remove the textures from the original file and see
     

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    • BeamNGdrive-0305015667-RELEASE-x640110202314_42_35.png
  7. SSRG

    SSRG
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    Hey @wojskoda, a while back you told me to add a „polish ricer” with some cheap bodykit. Do you have any reference photos of what that bodykit should look like?
     
  8. murph.vienna

    murph.vienna
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    So nothing happens when i remove gauge textures it does absolutely nothing AND My explorer doesnt want these fiiles to go into the vehicles folder in the zip
     
  9. SSRG

    SSRG
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    Huh.
    Judging by that photo you sent, I thought it worked fine?
     
  10. murph.vienna

    murph.vienna
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    I tried to remove gauge textures since the kph gauge didnt get anything added.
    --- Post updated ---
    Ill stick with stock i guess for now.
    --- Post updated ---
    im reinstalling the mod now.
    --- Post updated ---
    OH WAIT I FIXED THE ISSUE THE TEXTURES FROM THE GAUGES MOD ARE BACK!
     
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  11. wojskoda

    wojskoda
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    sure
    --- Post updated ---
    upload_2023-10-1_15-5-49.jpeg
     

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    • download.jpeg
    • download.jpeg
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  12. SSRG

    SSRG
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    Well that’s a relief xenimote_lol.png
     
  13. AdamZ5

    AdamZ5
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    the red things on 50 90 and 130 look pretty cool, i could add them to the original gauges and also change the rev numbers from x1000rpm to just x100rpm since it looks like most people like it more that way
     
  14. SSRG

    SSRG
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    Thanks, guess imma start looking for cardboard box textures lol
    --- Post updated ---
    Eh, that’s not too necessary. I finally got my hands on paint.net, so I can edit them myself if I want to.

    Buuut, you can make it and I might even replace the current one if I like it a lot (which I propably will)
    --- Post updated ---
    Also, I made some gauges myself, mainly the EV gauges and some other stuff :D
     
    #554 SSRG, Oct 1, 2023
    Last edited: Oct 1, 2023
  15. DieselDuster

    DieselDuster
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    Will this help?
     
  16. SSRG

    SSRG
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    I mean, all I need is to get a smooth side cardboard texture (done), a texture of the rough triangly side of cardboard, and a tape texture.
    That mod is pretty old, so I wouldn’t count on having it help me too much. Except maybe the textures.
     
  17. AdamZ5

    AdamZ5
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    okay, btw do you want different gauges for the facelift or will you use the same ones
     
  18. DieselDuster

    DieselDuster
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    oh alr
     
  19. SSRG

    SSRG
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    Propably the same ones tbh.
    Unless everyone will suddenly get mad at me for it after the mod releases lol
    Luckily I have a distraction for that - AKA the hatchback.
    --- Post updated ---

    first part is literally xenira
     
    #559 SSRG, Oct 1, 2023
    Last edited: Oct 1, 2023
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  20. ControlHungry

    ControlHungry
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    autron engineering
     
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