"Welcome to the New Generation" The 1994 Covet is the end result of small project that ended up far, faaar bigger than I thought it would be. **Be sure to delete all previous files and wipe cache before updating** **UPDATED 10/15** -updated engine sounds -updated thumbnails **nonUPDATE 5/24** -added UV layout PNG to OP **UPDATED 5/6** -added hillclimb config and parts -remade old race config -new race skin (old one still selectable) -remade old rally config -new rally skin (old one still selectable) -added proper 2-part tailgate -fixed weird rear bumper instability -new thumbnails by user @Yottabyte1024 -beta original civic interior parts added (WIP) -beta "Solstice" (Del Sol) body/parts added (WIP) **UPDATED 3/28** -fixed signal lights turning on when low/high beams are on -added temporary fix to front mudflaps/splash guards deformation -fixed incorrect colors on race config -temporary fixes to carbonfibre parts **UPDATED 3/19** -fixed colors **UPDATED AGAIN 3/17** -fixed incorrect signal materials **UPDATED 3/17** -fixed missing materials on fartcan exhaust **UPDATE 3/16** -fixed material conflicts -fixed material error with hatch2_chmsl -included UV maps -fixed missing hood emblems Based on the Civic of the same era, and mashed together with a bunch of bits and pieces from the old Covet and the late Pessima with a bit of 200BX mixed in. Currently all Covet configs have been remake (with some twists), as well as one new config. Each config has all three sets of thumbnails (vehicle selector and both garage thumbnails), as well as complete performance statistics. SOME AWESOME MEDIA STUFF: BUGS: -some of the mesh parts don't quite line up -the taillights are a bit weird in how they're attached -the bottom-half of the tailgate doesn't open (yet) -a bit of odd spikes by the mudflaps in some crashes CREDITS: -Microsoft/Turn10: The original model (most of it, anyway) -The BeamNG team: for making the game and the rest of the models used--- Post updated --- Just a note; this would've been on the respository, but it can't since it has assets from other games (FORZA), one day I might redo a bunch of the parts to let it be respository-compliant, but after all the time I put into this, I honestly cannot be bothered to do that kind of work on it.