wlkmanist updated 200BX Custom Bodyworks with a new update entry: Release, Mod support, Fixes Read the rest of this update entry...
wlkmanist updated 200BX Custom Bodyworks with a new update entry: Skins, Front Bumper Caps, Fog Lights, Improvements Read the rest of this update entry... --- Post updated --- It is race front suspension, but non released yet. Visuals are pretty much ready, just needs jbeam.
wlkmanist updated 200BX Custom Bodyworks with a new update entry: Spoiler, Bumper, Fixes Read the rest of this update entry...
Hey, your mod broke after the 0.32 update. Whenever I load in a map with this mod on, it sends me underneath the map. Plus it gives me an error message. Proof: I would strongly advise you to update the '200BX Custom Bodyworks' mod to version 0.32.
give the man a break jesus christ i know you're new to the forum and signed up to say this, but that's not how you talk on the forum, with the demanding.
Thanks for testing and reporting an issue. I am not tested yet my mods with new game version, but I am sure that there is a lot of work need to be done to make some of mod content work. I will update my mods. 200BX Custom Bodyworks would be recreated from scratch. When? Idk now, but we need to wait at least all 0.32 bugfixes. And for now I have almost zero free time with 4-5 hours of sleeping. Would be good if somebody help me with modding. --- Post updated --- I am sure that I will update this mod, but it is a ton of work. Thanks to all who used this mod, tested it, reported issues. Thanks for making reviews, for suggestions, for any support. This was just an experimental mod for personal use and my first repo mod. Then I ported vanilla stuff and make another experimental things. There is a lot of people downloaded it, so that means community needs content like this. Thats why I will continue making stuff like this. And my personal thanks to the BeamNG team for amazing simulator, for modding docs, for friendly forum community and... for the 200BX.
I'm sorry to hear that you don't have the free time, but I hope someone can help you bring this mod to version 0.32. I know updating a mod like this is a ton of work, but getting someone who has a lot of experience with modding in custom car parts can probably help. I do, however, suggest you get a small group of modders who do this sorta stuff to help you, if you have the time, that is. I do apologize that my last post seemed demanding, as I didn't realize that you barely have any free time to work on this mod lol.
Its okay, I will update this mod, but later. Vanilla coupe is changed, so this mod will have mostly another new content. I will try to port something that will match new coupe, then will do new content from scratch. --- Post updated --- Guys, if you wanna use this or my other mods as is, I have an easy solution. I will post about that here later, when I build it. (It is not a right solution, but just an easy fix of probably all issues.) --- Post updated --- Tested, and nope, this is not a mod issue as you showed on screenshot (I have the same issue btw). The game tries to load your default vehicle (config of "coupe" vehicle), but it is not existed anymore since 0.32. Devs added new vehicle called "bx".
Easiest way around all the outdated 200bx mods is to download the pre-updated Coupe File from the forums and drag it into Content>Vehicles.
It can be reworked, to use like a mod. And it would be cool to slightly modify it like this: https://www.beamng.com/resources/200bx-modular-concept.30242/ Can provide a link for that Coupe file?
yo, my friend on discord is currently making a legacy mod slot for the new bx for all the old parts, its basically done rn, just polishing, if u want, we could help u get ur mod working again so u dont gotta remake everything
Would be cool to experiment with that. Feel free to explore my mod files, and read also "For modders" sections of my mods, that may be helpful. I can't test now all that stuff, I need around a 2 weeks, then I will have some time (probably). --- Post updated --- For modding that way also may be useful this: https://www.beamng.com/threads/200bx-unnecessary-issues-and-fixes.97409/ (I will make a mod with old 200BX later with fixes and some improvements, if nobody would make that before me) For old and new BX may be useful update tracking via git, I update it frequently: https://github.com/wlkmanist/beamng_jbeam_vehicles_coupe
Porting old 200BX to 0.32... WIP. Idk where I should post that mod build (modified vanilla coupe). Uploaded: https://www.beamng.com/threads/coupe-modified-200bx-from-0-31-x.98311/#post-1719834
wlkmanist updated 200BX Custom Bodyworks with a new update entry: Just update to correspond the new reality Read the rest of this update entry...