WIP 2010 - 2017 Gavril Traveler / ETK Atlantis

Discussion in 'Land' started by RedRoosterFarm, Jun 3, 2017.

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  1. JDM Racer 2

    JDM Racer 2
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    I LOVE IT
     
  2. RedRoosterFarm

    RedRoosterFarm
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    More work has been done... It now has the meshes for the lower grille and fog lights... Sadly no pictures. I have also got the auto transmissions working so yay!

    Progress is slow with a 46 hour work week and having to use linux on my laptop (poor college freshman with no money to get a desktop) to do said work. What type of job would require me to use linux you might ask; Web development. I was hired by a small shop to rebuild their website from the ground up among other things this summer. It is a lot of fun for me and I am glad that I have chosen Computer Engineering (CpE) as my degree.

    As for release details.
    I will release the gavril before I start any work on the ETK variant. As for a release, all I will say is it be a very early beta (if not alpha) when first released.

    Thank you for all of the ratings and excitement for this mod. Also thank you BeamNG devs for making this awesome game in the first place. Sorry if this post got a little ranty...:cool::p:rolleyes:

    RedRoosterFarm
     
    #182 RedRoosterFarm, Jul 26, 2017
    Last edited: Jul 26, 2017
    • Informative Informative x 3
  3. Spiicy

    Spiicy
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    Noice good luck
     
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  4. bob.blunderton

    bob.blunderton
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    Yes, this is one mod I am quite stoked for here! It will be perfect for my Tale of the Dragon map, a snaking mountainous road, generally loved by motorcycle enthusiasts from the whole country.
    What better for a CAR ACCIDENT SIMULATOR, then some motorcycles and one SLOW MINIVAN???
     
  5. Flippi 284

    Flippi 284
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    anything new?
     
  6. Kentucky Fried Chicken

    Kentucky Fried Chicken
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    Yes. You asked if progress was still being done on the car.
     
  7. Im White.

    Im White.
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    How about a v8 6.2 from amg r63?
     
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  8. killstreak451

    killstreak451
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    any updates m8
     
  9. Standard

    Standard
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    Banned

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    No.
     
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  10. RedRoosterFarm

    RedRoosterFarm
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    PROGRESS UPDATE:

    I have added fog lights and 0.10 sounds

    Still having issues with steering wheel meshes though...
     
    • Agree Agree x 1
  11. wrinkle345

    wrinkle345
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    What problems are you having? I've made some custom stuff, perhaps I can be of assistance
     
  12. RedRoosterFarm

    RedRoosterFarm
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    Current photo:
    screenshot_00252.png
    Thanks @wrinkle345 for the steering wheel fix
     
  13. Flippi 284

    Flippi 284
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  14. Srockzz

    Srockzz
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    What is wrong with the reflections and the panel gaps?
     
  15. wrinkle345

    wrinkle345
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    Reflections come after mesh;

    Mesh is still WIP.
     
  16. bob.blunderton

    bob.blunderton
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    I don't care what anyone says, it's beautiful @RedRoosterFarm , awesome awesome awesome.
    Let me know when you need some testers! It's sure going to be a hoot and I know the car crash guys will love this one.
    Hope it does well in accidents versus a randomly placed piano or two :) for no reason, ya'know totally random.
     
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  17. C747

    C747
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  18. bob.blunderton

    bob.blunderton
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    Well, half and half, it's not got reflections, or shinyness that clear-coats provide, it's just got basic color 'flat' shading.
    The seams on the panels aren't rendered in finished-production quality (and may not always be lined up 100%), so when the vehicle has it's 'skin' (the graphics, that accent wheel arches, trim lines/belt lines, give engine graphics to the models, seat texture on the seats, do the graphics for the badges, texture for the dash, tires, etc), it's going to be flat-shaded which must be done 1st anyways.
    The graphics will be quick by comparison, to what the model & jbeaming it takes (though I would guess from what I've seen, the lions share of the frame-work is done, it just needs all the little details that must be done, such as making it crash worthy, the aforementioned gfx stuff, and the little odds and ends such as trim levels, different engine configs (use Pessima engines from 88 Pessima, as minivans are just stretched car platforms). I mention older Pessima, even though newer would be more applicable, as 88 has more configs.
    Ford Taurus frame >> 1st gen Ford Windstar
    Chrysler K-body >> Dodge Caravan / Plymouth Voyager (and Chrysler variant)
    Chevrolet Lumina >> Lumina APV (Original Lumina frame came from Celebrity, Cutlass Ciera, Buick Century derivative with modifications)
    Honda Accord >> Honda Minivan
    ETC...

    American names used, for what it's worth!
     
  19. ConcordeLXi

    ConcordeLXi
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    I would think they would use ETK engines in an ETK...
     
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  20. RedRoosterFarm

    RedRoosterFarm
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    I happen to have reflections disabled on my pc to speed up BeamNG... As for completion the mesh around the front door handles could probably use some smoothing in the future...
    I don't have any currently but it crashes quite well!
     
    • Agree Agree x 1
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