Cancelled [5.1.1 alpha] More Features Mod - Old Thread

Discussion in 'Mods and Skins' started by StinchinStein, Jan 2, 2015.

  1. Poebat

    Poebat
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    I like what you did with the rev limiter. But maybe make it so instead of setting the RPM back cut the throttle. That way it doesn't ruin performance as much and is more realistic. And when the rev limiter is passed (like down shifting) cut the throttle instead of setting the RPM back down.
    Nice work!
    *have a cookie
     
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  2. Poebat

    Poebat
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    Eta for 4.3.0?
     
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  3. ahersom98

    ahersom98
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    idk how to get it to work its in the mods folder, but nothing changed
     
  4. yeticub

    yeticub
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    well when will this be updated and i would love to see a engine temp thing work thanks
     
  5. 1UZ-FE

    1UZ-FE
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    So, you're taking suggestions?

    head gasket failure

    clutch wear (the more off the rpms are / the harder the clutch engagement, the faster the wear is)

    torque converter wear - wears faster from too many brake launches (the higher rpm,the faster the wear is)

    misfiring with hp loss

    knocking from extended high revs with hp loss

    (auto and manual) transmission slipping/jerking during shifts/overheating/physical/fluid loss
    manual - synchro failure from repeated mismatched revs/not double clutching
    auto - failure to engage after dropping from neutral too much/ starts slipping getting jerky shifts as it wears

    differential failure from overload/overheating/physical damage/fluid loss

    engine seizing from any conditions that will seize (overheat, extended high revs, lack of oil, physical damage)

    I know fluid loss was mentioned and you said you aren't there yet, but couldn't it be started as a simple code basically bringing down the value of the life of the engine after it gets damaged enough? most of what I've mentioned could start out as just basic code too, no crazy jbeam stuff.

    Edit: By implementing as global variables, these features could easily be added as text into a jbeam script of a vehicle, thus making each vehicle's drivetrain unique in its reliability in a simulator possible.


    That's all I've got for now.
     
    #265 1UZ-FE, Nov 23, 2015
    Last edited: Nov 24, 2015
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  6. StinchinStein

    StinchinStein
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    [TN] = Took Note Of The Feature (May Be Implemented; NO SET DATE FOR IMPLEMENTATIONS. REMEMBER: THERE IS A CHANCE IT WON'T BE IMPLEMENTED!)
    If it doesn't have a [TN] tag, then it's either I don't want to implement it yet, or I don't know enough about vehicles to do so.

     
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  7. 1UZ-FE

    1UZ-FE
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    Thanks for the ill answer. If you want to, I'm sure you'll be able to do the transmission stuff with basic code at some point. Mad stoked for the next updates
     
  8. Poebat

    Poebat
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    When do you think this will be updated to the latest version of the game?
     
  9. StinchinStein

    StinchinStein
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  10. Dane Uhrmacher2

    Dane Uhrmacher2
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    The apps will not show up in the app selector
     
  11. StinchinStein

    StinchinStein
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    The app is non existent as of right now. I'll probably add it later.
     
  12. Dane Uhrmacher2

    Dane Uhrmacher2
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    Alright I will wait thank you just to confirm I did mean the engine controls and other things like that
     
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  13. yeticub

    yeticub
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    how come it works beatifuly but one thing I would like to see it overheating in it
     
  14. Michaelflat

    Michaelflat
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    slight bug, when on cruise control it has both the acclerator and the brake pedal down (the abs and brake lights show up)
     
  15. Michaelflat

    Michaelflat
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    another bug, put too much load on the engine and it starts to push the pedal past 100% this causes all the transmissions to slip and the car slows down
    an easy way to replicate is to get a car drive to 20mph in 1st gear, change to the highest gear (say 4) and go up the slope in gridmap, it will cause the transmission to slip due to too much torque (or if you get a RWD car just put on the handbrake)
     
  16. iMoD-eX

    iMoD-eX
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    a suggestion for the next version will be that the wheels can wear out and explode, because I would love that. thanks :D
     
  17. l0l555

    l0l555
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    I cannot launch this mod in my game. It isn't working. If someone could give me instructions on how to download the mod that would be very appreciated. Btw I am running windows 8.1
     
  18. StinchinStein

    StinchinStein
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