Cancelled [5.1.1 alpha] More Features Mod - Old Thread

Discussion in 'Mods and Skins' started by StinchinStein, Jan 2, 2015.

  1. Rydog106

    Rydog106
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    I cant get the "extra app" to show up. The part with the temps etc... I am using 3.7.7 experimental version?
     
    #81 Rydog106, Feb 23, 2015
    Last edited: Feb 23, 2015
  2. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    3.7.7

    Can you please explain how you installed the mod? Did you install the drivetrain & guistreams?
     
  3. Rydog106

    Rydog106
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    I downloaded the file 4.7.zip then dragged it all into the main folder? And replaced what it asked me to?
     
  4. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    Hmm... I'll have to look into that for a 4.7 patch..
     
  5. Valhallatchaboy

    Valhallatchaboy
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    The only thing working on this since the update is the auto blinkers. Other than that the fix engine, fix drivetrain, and debug do not work.
     
  6. Michaelflat

    Michaelflat
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    you know for the engine temp can you link it to the gauge in the car a bit like the fuel one works or is that not possible it might be a command like drivetrain.temp?
     
  7. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    Everyone,
    You need to install the drivetrain & guistreams for the mod to work!
    I reinstalled my game clean, and installed 4.7 of my mod, and it works fine.
    Make sure you put the files in the right place!
     
  8. Herobrine112211

    Herobrine112211
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    Hello. I have installed this mod but there is only 1 app the main one but extra info does not exist and i did install correctly. Any idea why? i installed it on fresh beamng drive no mods too. If you know the reason tell me. :)
     
  9. Crashumup

    Crashumup
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    This does not work, i have tried installing multiple times and this does not show any extra features, apps ect...
    if there are install instructions that make sense plz let me know
     
  10. rambaseball28

    rambaseball28
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    I am having the same issues. It seems like the engine will stall but I cannot restart it because I cannot add the right "user interface apps". Did I do something wrong or is everyone else having this issue after the last update?
     
  11. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    Ugh... I think I might have to make an install tutorial. I thought people would get it easier than this :/

    Installation Guide:
    Make sure your annotations are enabled:
    Video
     
    #91 StinchinStein, Mar 1, 2015
    Last edited: Mar 1, 2015
  12. Herobrine112211

    Herobrine112211
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    I found a problem in your mod. If the car is flooded. When pressing r or repair and and repair drive the car is still dead. The flooded won't reset or go down. Fix it please.
     
  13. cuytastic101

    cuytastic101
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    Re: BeamNG - More Features Mod - 4.7 [UPDATED TO 0.3.7.7]

    CTRL+R. Resets everything including damage. Car starts running. No bug here, man.
     
  14. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]

    Finally got around to updating this.. lol

    Got any more suggestions? I'm all out. All I've been doing is updating it to each new version.

    4.8 includes:
    ~ Updated to BeamNG.drive 0.3.8.0
    + Some buttons are part of built-in apps (Such as Speedo & Tacho)
    + Added Extra Buttons app
    - Removed BJMain app
    - Remove ExtraInfo app

     

    Attached Files:

    #94 StinchinStein, Apr 4, 2015
    Last edited: Apr 4, 2015
  15. vladmir poopin

    vladmir poopin
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]

    i dont have any of the ui apps there all just ones that came with the game yours arent there
     
  16. SuperNoob05

    SuperNoob05
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]

    Did you put the apps into BeamNG.Drive/html/apps?
     
  17. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]

    It should have overwritten the SimpleSpeedo & SimpleTacho.

    And you should have a "Cruise Control (OFF)" button in the speedometer app.
    And a "Start/Stop Engine" button in the tachometer app.

    It only adds 1 new app, and overwrites 2 others.

    You need to go here to install the app by the way (C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive)

    Not the documents folder.
     
  18. vladmir poopin

    vladmir poopin
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]

    i did put it there


    it looks like this now screenshot_00116.jpg
     
  19. StinchinStein

    StinchinStein
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]


    Okay, hold on. I'm gonna release 4.8.1 for a fix (In 4.8.1 you WILL need to have the SimpleSpeedo on your screen

    - - - Updated - - -

    4.8.1 - Fix For: Mod Not Working Properly
     

    Attached Files:

  20. vladmir poopin

    vladmir poopin
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    Re: BeamNG - More Features Mod - 4.8 [UPDATED TO 0.3.8.0]

    thx
    ...

    - - - Updated - - -

    when you have time or are working on a update will you be adding engine smoke?

    eg hard crash slight engine damage bit of smoke
    eg high rpm overheat engine blows... lots of smoke
     
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