Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] Nice , just a bug . The Start Engine sound wont play .
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] There used to be a mod based off this one I think made by the same author, and it added a "bounce-y" rev-limiter. Does this one have that too? Or if not would it be possible to add that? :3
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] No, and that is Dummiesman's Mod. It's possible. I might add it in a future version
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] Oohhh I would absolutely love it if you did that. Smackin' that rev-limiter drifting around, popping tires and throwing rods.
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] Hey man, I isntalled the 4.9 correctly and all however, when i go to click of the extra buttons app, all i get is Repair Engine and Repair Drivetrain. Why is this happening, The older verions didnt do this. - - - Updated - - - And why did you remove the cruise control from the new version, that was a good feature.
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] My engine temparature app isn't working. It is conflicting with V3 in the html files. Is this a normal problem or is this V3 folder just my problem?
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] I never actually knew that I released the version with the Engine Temp app.. It is extremely experimental if you use it. I'm hoping to get around to updating this mod at some point.
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] Can you update this to work with the new 4.0 update?
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] I would, but I'm currently getting a "This change requires a restart" bug. Hope this gets fixed ASAP.
Re: [Alpha] BeamNG - More Features Mod - 4.9 [0.3.8.3] there is a fix for it. *temporary* http://www.beamng.com/threads/13739...-loops-a-popup?p=216007&viewfull=1#post216007
Re: [Alpha] BeamNG - More Features Mod - 4.10 [0.4.0.1] I've released the latest version for BeamNG.drive 0.4.0.1! Report any bugs! Download in OP & Attachments. Changelog in OP.
Re: StinchinStein's Mods (Home of the More Features Mod) I have released a new mod on this page! Some news: (1) I have changed the thread name so I can upload them here instead of a different thread (because people don't like that...?). (2) I released an Oil Temp mod, you can find it here. Oh and BTW.. THESE MODS ARE NOT COMPATIBLE WITH EACH OTHER ATM. MIGHT MERGE IT WITH MORE FEATURES MOD. Have fun Report bugs! P.S. I know the Oil Temp isn't realistic, but it works so..
Re: StinchinStein's Mods (Home of the More Features Mod) Not sure if this was stated yet, but hitting "e" does not start the engine anymore. Can be a pain since the engine is off by default when reloading the vehicle. So that being said, what part of which file could I modify, so that by default, the engine is on upon reloading the vehicle?
Re: StinchinStein's Mods (Home of the More Features Mod) You should be able to go into the drivetrain.lua in BeamNG.drive\lua\vehicle and go to the init() function and make engAV = 100 (or something > 12). If that doesn't work, I should be releasing a new version with it enabled by default soon
Re: StinchinStein's Mods (Home of the More Features Mod) Awesome, thank you. Will try it when I get a chance
Re: StinchinStein's Mods (Home of the More Features Mod) I cant repair the drive shaft It wont do anything
Re: StinchinStein's Mods (Home of the More Features Mod) The new "everything" app that was released in the Steam update.